Jump to content
The simFlight Network Forums

captgforce

Members
  • Posts

    26
  • Joined

  • Last visited

Posts posted by captgforce

  1. On 2/8/2017 at 5:51 PM, FeelThere said:

    Folks,

    Please don't hate me if we fail to deliver this (not a) promise, but I can't keep my mouth shout; we are looking to release Tower!3D Pro in February.
    The biggest task (the multimonitor) is now solved (just an insider info; this is the only reason we couldn't release the product late last year), we have only one task left; make Real Traffic and color to work with the multiplayer mode (which we believe should not take more than a couple of days). We will then run another beta cycle but I expect I will be busy checking installers and graphics around the end of next weekend :)
    We are already working on T!3DP's Steam page :) It will be released by us so each SP we release on our website will hit Steam the same time.

    About the multimonitor: it will work similar to MSFS; you will be able to undock them and freely move and resize them. Even better you can have one undocked and one docked of the same radar so you can zoom into two parts of the same airports independently.

    All airport add-ons should work with PRO right away.

    I can also confirm T!3DP's price is planned to be in T!2011 multi's price range. Please don't (yet) ask me about possible upgrade prices as this is something is still up in the air.  We are checking so many things before I can confirm or deny an upgrade option.

    Vic

     

    The above was posted by Vic in the "Tower 3D Pro" Topic.

  2. 2 hours ago, winsaudi said:

    However, my birthday is one week later on the 21st. Now that is an approriate date. IMHO!

    I think I might be in trouble if they release it then, as it's my wife's birthday, on that day too. We would not want to upset her indoors now....would we? (nudge nudge, wink wink, say no more)

  3. Hi Gabor

    I was controlling at KSAN today, with your RC and RT SP7 installed. I noticed that a few problems are still present. Firstly, the SR22 is still not leaving the ground, even though T3D reports that it has taken off. It will continue along the runway, skip along the water and carry on into the trees on the west side of the airport. Secondly, there is a problem with both the A320 and the 737-800, which after landing, turn abruptly off the runway and come to a stop. They then have to be deleted as they will not obey any given instructions. I notice too that the 737-800 turns off the runway at the exit before the 737-700. Please see game log and screen shots below.

     

    KSAN NKS111 320 0929.jpg

    This is of a Spirit A320 which was slowing down, then suddenly turned at the exit, still travelling quite fast. It then came to a sudden stop at the position you see here. After giving the commands "Taxi to Terminal" and "Continue Taxi" several times, with no response, the aircraft was deleted. This also happened with the 737-800 in the following screenshots.

    KSAN ASA238 73H 0931.jpg

     

    KSAN ASA238 73H 0940.jpg

     

    KSAN UAL1590 739 0937.jpg

    As noted, above, the 737-800 exits the runway before the 737-700. Should it not exit after the 700 and before the 900 as the above screenshot shows???

    Best Regards

  4. 12 hours ago, HappyNUyear said:

    When using Runway 9 @ KSAN for takeoffs, all FedEx Aircraft taxiing from the Cargo Area stop at hold-line but are unable to cross runway 9 when continue taxi is selected. You can clear said aircraft for takeoff or use line up and wait command. 

    I have found a similar problem at KPHL for all cargo aircraft. They will also cross Rwy 27L, without clearance, after being instructed to "Taxi to Ramp".

  5. Here are some problems regarding 07L. See screen shots. These are all T3D Sp2 with Real Traffic Sp2 and Real Colour with my own schedule.

    ANA6 stuck at 07L.jpg

    This is ANA6 stuck at 07L. Instruction to "Taxi to Terminal was given on exiting 07R. It then held at 07L but when given instruction to "Continue Taxi" it would not do so. After several attempts without success I had to delete it.

    JAL62 crossing 07L cleared.jpg

    This is JAL62, which is behind ANA6 in the previous screenshot. I let this aircraft get to the hold at 07L before giving it the taxi instructions, which it then carried out.

    ACA797 stuck at 06R.jpg

    This is of AC797, at 06R hold, which was given taxi instructions that it did not carry out after several attempts. Again the aircraft had to be deleted.

    JAL62 spinning at the Terminal.jpg

    This is of JAL62 spinning in circles at the TBIT Terminal.

    There were several other aircraft crossing or getting stuck at 06R or 07L. Here is the Game Log file: Game_Log_20161006_2106.log

  6. Log file at bottom of original post.

    Here is a collision on 07L when UAL506 had been given take-off clearance and GLA3033 had been instructed to "Taxi to Terminal" before it got to the hold, to cross 07L. GLA3033 failed to hold before it crossed 07L, hence the collision.

    Collision 07L LAX.jpg

  7. I have now tried with the default Real Traffic schedule and the default T3D with the same result. See screenshots.

    VOI5926 crossing 6R without clearance (def RT).jpg

    This is VOI5926 crossing 06R after being given the instruction to "Taxi to Terminal" before reaching the holding point. It did not hold at the holding point as it should have. This is using RT default. Note the yellow taxi line on the ADIRS.

    AMX646 remaining at 06R after clearance (def RT).jpg

    This is AMX646 stuck at the hold 06R after being given the instructions to "Taxi to Terminal" and "Continue Taxi" using RT default. Note the lack of the yellow taxi line on the ADIRS.

    Faulty jetway at LAX.jpg

    The A319, circled in blue, arrived at the gate, after an another aircraft had it left earlier. AMX646 has been assigned the gate in Red (see ADIRS above). Note the position of the jetway for the A319.

    DEN24 crossing 06R without clearance.jpg

    This is of DEN24 crossing 06R after being given the instruction to "Taxi to Terminal" before reaching the holding point. It crossed without stopping at the hold. This is the default T3D.

    VAL2969 stuck at 06R.jpg

    This is VAL2969 stuck at 06R holding point after being given clearance.

     

  8. I found a couple of problems today at KLAX, when using the easterly runways (06L and 07R) for landing. Aircraft will cross runway 06R without permission if you instruct them to Taxi to terminal before they hold short of 06R. If they hold short of 06R then they will just stay there, even after instructing them to taxi to terminal or continue taxi. Please see screen shots.FFT960 crossing 6R No Perm.jpg 

    This is of FFT960 having crossed 06R without permission.

    NKS504 stuck holding at 6R.png

    This is of NKS504 which held short of 06R but then would not continue when instructed. I had to delete this aircraft.

    I have T3D SP2 with Real Traffic SP2 installed and using my own schedule.

    Here is the log file when I recreated a similar session with NKS504. game_20161004_2057.log

  9. 3 hours ago, FeelThere said:

    Did it give you a collision alert?

    Not on this occasion because the RJ was not active for departure. I did, however, get one a couple of days ago when a similar situation occurred but that time both a/c where active for departure.

  10.  

    14 hours ago, Avwriter said:

    I once had something similar happen at KPHL too.  Notice how the planes to the left and right are sort of blocking it in.  I may be wrong, but my sense at the time was that because of the position of the aircraft's gate relative to the surrounding aircraft, the plane may not have had enough room to push back (in essence the tug truck driver may not have been smart enough to realize he needed to push the plane straight back all the way back to the main taxiway before turning it.  I recall similar things happening on rare occasions in Tower2011.  If this is the case (and again it may not be here), then you will need to either wait until one or more of the surrounding planes have departed, or you could just delete the plane.  Clearly there are still a few wrinkles that need to be worked out, but I have only seen such things a couple of times.  Best regards.

    The a/c that I am referring to is the second one up and to the left of the a/c facing, which actually prevented the one facing from departing a little while later. I then had to delete TAB1561 so that further blockages where avoided.

  11. Hi

    I was controlling at PHL 19:00 and instructed TAB1561 to taxi to Rwy 9L. This was acknowledged but not carried out. I took a screen shot (below). I noticed that the gate and the one next to it (nearest the tower) do not seem to have any tugs on them, like the other gates do. Also the problem of aircraft not automatically holding short of runways was present, with several crossing 9L ,unless I told them to hold short of it.

     

    TAB1561_PHL.jpg

  12. I have today, installed Tower! 2011 Multiplayer, which I bought from FeelThere. I have installed all add-ons, some of which were purchased through JustFlight. Unfortunately I now get the following message:

     

    Please update the mapconfig files in MenuData folder!
    Set the GMT and the MapCode fields!
    Mapname: New_York_Airport

     

    I also get the same message for Atlanta, Boston, San Francisco and Las Vegas.

     

    Can you please help regarding this issue?

     

    I have already been in touch with JustFlight and they suggested contacting FeelThere.

     

    There are no problems with the Single Player version of Tower! 2011, which I have been using up until now.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.