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Pat_59

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Everything posted by Pat_59

  1. Dear Pete, Again, you are right. I modified this dll to delete the green band at the opening closing doors. When I updated to 3.10, I took this dll from a backup but it was the wrong version (2.5). Thank you, I never would have thought. Best regards
  2. Dear Pete, I just tested the 4.949a and, unfortunately, the path is always wrong. With a hard link between "Prepar3d v2 files" and "Prepar3d v3 files", I get what I want but it's not very clean and I would prefer that the offset 0x1000 gives me the right path. Thanks for the job. Best regards.
  3. Thanks for the quick answer. I test as soon as possible and I'll let you know. Best regards.
  4. Dear Pete, I only P3D V3.1 installed and, since installing FSUIPC 4.949, offset 0x1000 gives me the path of "Prepar3D v2 files" instead of "Prepar3D v3 files". I did a search in the registry and found nothing with "Prepar3D v2 files" Where FSUIPC find this information? Below the "Install.log" and part of fsuipc4.log Thanks in advance. Best regards
  5. Dear Pete, Sorry for the late response. Attached the lua plug-in causing the error on the instruction "event.cancel". Note that these are now in comments. Even if my code has an error how do you explain that this code worked perfectly with the "i" version, and no longer with the higher versions. When P3D crash a message like "P3D has stopped working" is displayed. Windows error log reports an error FSUIPC.DLL. Unfortunately I have deleted this log and I can't provide you the details. I remain pretty sure that something has changed in the treatment of certain instructions. Best regards GSX.zip
  6. Sorry if I was not clear. The use of the instruction "event.cancel (" name of function ")" causes the following error message in the Linda console: "LUA *** Error: Attempt to call a nil value" and crash (not systematically) P3D. With 4.939i, no mistake. I have tested with versions "n", "t", "u", "v" and the latest 4.941 (I do not have all the intermediaries). With these versions the error is systematic. I just wanted to warn you. Best regards.
  7. Dear Pete, Since the release 4.939n I observe lua errors causing the crash of P3D. After extensive research, they seem to be due to "event.cancel" command that seems no longer consideration (nil value). Could you confirm this (I've found a work around but for my information). I apologize for my English writing (I use Google translate for this but I read it very well). Best regards and thank you for all your work.
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