Hello Pete,
I am currently using FS2004 and Registered FSUIPC.
Question/suggestion for consideration:
Common situation in real life is for the wind at altitude to be fairly smooth with minimal gusts and fairly slow changes in speed and direction. Wind near the surface may be very different with significant gusts and much more rapid changes in speed and direction.
In terms of a single fsuipc set of smoothing settings, these two situations seem to be contradictory. Nice smooth winds at altitude but then virtually no gusts during takeoff/landing/low level flight or realistic surface winds but possibly horrible windshear at altitude.
I am wondering is it a feasible future possibility to divide the fsuipc wind-smoothing function into say 2 separately controlled layers eg - upper and lower. The 2 layers separated by a 'smoothing transition level', probably defined as a level AGL. Then the ability to set the wind smoothing parameters (including no smoothing) separately for each layer.
This would allow for example a highly smoothed setting for the upper layer and a reduced (or no) smoothing setting for the lower layer. This would give nice slow, smooth changing winds at altitude, but still allow more realistic turbulence and gusts below a definable low level close to the ground. Obviously to retain the same results as the current fsuipc, both layers could be simply set to the same smoothing parameters.
Best regards,
Steven.