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Ross Farquharson
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Posts posted by Ross Farquharson
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Hi there,
First of all, here's the required information about our setup:
1. Prepar3D (V2.3) on 3 PCs on LAN (not connected to the internet).
2. FSUIPC 4.936 / WideFS7 (2069). (Wideclient 6.999)
3. FS Commander 9.5 with FSCP3DCFG2 file installed in the main P3D folder.4. Our system is on a private network, and no internet access so we don't download AIRAC Cycles
5. FS9.5 downloaded from website. Purchased licence from SimMarket
6. Operating System: Windows 7/64Description of our setup: 2 PCs, which I'll name #1 and #2 use P3D with TACPACK. Normally use #1 PC to host the sessions.
#3 PC simulates our AWAC aircraft, and also has P3D v2.3 installed.
Once all 3 are joined up over the network, I don't have any issues seeing the #1 and #2 aircraft on the #3 PC in normal P3D ATC RADAR.
I start FSC and connect to FS via the GPS option. All the labels are on and AI is selected.The #1 and #2 aircraft show up on the ground at the airport and is visible on FSC.
The problem I have is that for some reason, the multiplayer aircraft disappear when airborne. On other occasions, only the #1 aircraft is visible. I can see the call sign and data for the #1 aircraft.
All the options are enabled to see AI traffic on FSC.
I have tried exiting out of both P3D multiplayer session and FSC, then starting up WideFS7. It comes up with a window indicated FS98 Waiting for Connection, and the window stays blank.
Nothing seems to be happening. I load FSC and connect to FS and I get an error message stating that it cannot connect. Message #14.
I don't know if it's a network configuration or not. I can't see why it would it be, because the #1 and #2 aircraft are visible in the FSC session.
Anyone have any ideas as to why the contacts would disappear off FSC when airborne?
Any help would be appreciated.
Thank you.Rossco
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Hi there,
First of all, here's the required information about our setup:
1. Prepar3D (V2.3) on 3 PCs on LAN (not connected to the internet).
2. FSUIPC 4.936 / WideFS7 (2069). (Wideclient 6.999)
3. FS Commander 9.5 with FSCP3DCFG2 file installed in the main P3D folder.4. Our system is on a private network, and no internet access so we don't download AIRAC Cycles
5. FS9.5 downloaded from website. Purchased licence from SimMarket
6. Operating System: Windows 7/64Description of our setup: 2 PCs, which I'll name #1 and #2 use P3D with TACPACK. Normally use #1 PC to host the sessions.
#3 PC simulates our AWAC aircraft, and also has P3D v2.3 installed.
Once all 3 are joined up over the network, I don't have any issues seeing the #1 and #2 aircraft on the #3 PC in normal P3D ATC RADAR.
I start FSC and connect to FS via the GPS option. All the labels are on and AI is selected.The #1 and #2 aircraft show up on the ground at the airport and is visible on FSC.
The problem I have is that for some reason, the multiplayer aircraft disappear when airborne. On other occasions, only the #1 aircraft is visible. I can see the call sign and data for the #1 aircraft.
All the options are enabled to see AI traffic on FSC.
I have tried exiting out of both P3D multiplayer session and FSC, then starting up WideFS7. It comes up with a window indicated FS98 Waiting for Connection, and the window stays blank.
Nothing seems to be happening. I load FSC and connect to FS and I get an error message stating that it cannot connect. Message #14.
I don't know if it's a network configuration or not. I can't see why it would it be, because the #1 and #2 aircraft are visible in the FSC session.
Anyone have any ideas as to why the contacts would disappear off FSC when airborne?
Any help would be appreciated.
Thank you.Rossco
I have the Wideclient logs as well, couldn't upload.
Seeing multiplayer aircraft in P3D/FSC9.5 via WideFS 6.99
in FSUIPC Support Pete Dowson Modules
Posted
Hi Peter,
I've tried posting this topic to the FSC forum, but I've had over 60 views but no response to it.
Wideclient logs:
Apologies for any confusion Peter. Just trying to work some things out with this. P3D ATC RADAR seems to pick up the multiplayer traffic with no problems.
Just need to work out what's going on between WideFS7 and FS Commander.
Kind regards,
Rossco