Hi Pete,
I'm one of the Devs that's working on FSX:SE and I'd like to ask you a question about the detection method you've used for FSUIPC.
Firstly, great job on getting it converted so quickly - it's really going to make a massive difference to the community to have this crucial piece of software working for them.
My question is how you're detecting the version for FSX:SE. Specifically, the currently released version is 62607 - if this is incremented to 62608, will anything stop working with FSUIPC?
Unlike previously (largely static) versions of FSX, the FSX:SE version is going to be updated on a regular basis with improvements, bug-fixes and so on.
As you can imagine, keeping the version number the same for future releases will cause us various support problems but, equally, we don't want to break tools like FSUIPC when we release a new build.
Would it be possible for you to detect versions >= 62607 as valid versions of FSX:SE?
Roc