
Geniraal
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Thanks for fix
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I can't click on start I am running in admin mode and here is the log file the attacment don't want to work Initialize engine version: 5.3.5f1 (960ebf59018a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GT 750M (ID=0xfe4) Vendor: NVIDIA VRAM: 1991 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.072 seconds Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\FeelThere\Tower 3D\tower3d_Data\Managed\System.dll (this message is harmless) <RI> Initializing input. <RI> Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 <RI> Initialized touch support. UnloadTime: 1.078968 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Setting up 2 worker threads for Enlighten. Thread -> id: 1554 -> priority: 1 Thread -> id: e68 -> priority: 1 STEAM: AnotherInstance! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 3.696633 ms readed prefs: multimonitor=False fullscreen=False vsync=False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Monitors found: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 458. Total: 0.225373 ms (FindLiveObjects: 0.042765 ms CreateObjectMapping: 0.038061 ms MarkObjects: 0.132144 ms DeleteObjects: 0.011546 ms) Load monitor settings: 1366x768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 459. Total: 0.168922 ms (FindLiveObjects: 0.031646 ms CreateObjectMapping: 0.022665 ms MarkObjects: 0.110762 ms DeleteObjects: 0.002565 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.244617 ms Menu Airport Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnEnable!!!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Runways found: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnEnable!!!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Runways found: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1973. Total: 1.403557 ms (FindLiveObjects: 0.112045 ms CreateObjectMapping: 0.046614 ms MarkObjects: 1.237200 ms DeleteObjects: 0.007270 ms) BUILD VERSION: v1.0.148.981ns (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CreateContext () at MMT.MobileMovieTexture.Start () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:CloseStream (intptr) at MMT.MobileMovieTexture.Stop () [0x00000] in <filename unknown>:0 at Menu_Airport.PlayGame () [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.Press () [0x00000] in <filename unknown>:0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Failed to load 'C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll' with error 'The specified module could not be found. '. (Filename: Line: 117) Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/.\libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll Fallback handler could not load library C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Mono/libC:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll DllNotFoundException: C:/Program Files (x86)/FeelThere/Tower 3D/tower3d_Data/Plugins/theorawrapper.dll at (wrapper managed-to-native) MMT.MobileMovieTexture:DestroyContext (intptr) at MMT.MobileMovieTexture.OnDestroy () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
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I do start the game from the bat file but no log get created my game keep crashing after 30% load -- edit: edit: added game to post title. please, in addition to topic of question in title please include the game. please review -