Hello Mr. Dowson. First off I'd like to thank you greatly for creating and constantly upgrading FSUIPC. Without it FS9 would be a rather glitchy evil thing to navigate sometimes. Cheers!
I have a question about altering joystick calibration in flight. Essentially I'm trying to find a way to trim out the constant control force needed to maintain level flight in any helicopter at any reasonable speed. As you know, fighting the helo's tendency to pitch up during forward flight can become a pretty big pain in the wrist pretty fast, and many helicopters have at least some kind of rudimentary spring system (or better) attached to the cyclic to do just that. Microsoft's omission of any kind of cyclic trim was a pretty big oversight I think.
Using the arrow keys in FS, you can basically force the nose down by having it maintain a constant forward cyclic (elevator) pressure, but of course its rough, and the second you touch the joystick on the y-axis, its gone, overwritten by the stick's new value. I've tried several XML based autopilot gauges to try to beat this problem, but I really don't like any of them.
I've been able to achieve the effect I'm looking for by setting my null zone parameters in FSUIPC's joystick calibration to something well forward or aft of centre on the y-axis, but this is a more permanent thing, and of course once you decelerate to a hover, you have the opposite problem.
I was wondering if there was a way to nudge those centre/null calibration values in increments through an offset or button combination while in flight?
Either doing that, or adding or subtracting an incremental value to the post calibration y-axis values would work. Is this even possible?
Thanks very much for your time, and again, thanks for creating the most essential of FS addons.
I hunted this forum for a fair while but didn't find anything concerning this, so my apologies if this has been asked before.
Cheers.
Mike