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polmer

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Posts posted by polmer

  1. Resolution:

    I am actually well aware of what wideFs is used for and have set it up with project magenta and other software packages in the past.

    My intention was to run wideview through my client FSX, and was under the impression that I had to use WideFS to communicate between the server & Client.

    As it turns out, Wideview has its own communication protocol and WideFS is not needed.

    Sorry for the confusion.

    Regards,

    Polmer

  2. Hello Pete,

    I am also getting the Same error.

    Here is what im doing.

    1. Start FSX up on server PC

    2, Start FSX up on client PC

    3. Start wideFS client up on client PC

    Error! Same program or class already running!

    If I do it in this order;

    1. Start FSX up on Server PC

    2. Start WideFS on client PC........says "connected"

    3. Start FSX up on client PC, fsx wont boot and says "Microsoft simulator already running"!

    Here is my WideFS client log if it helps;

    ********* WideClient Log [version 6.86] Class=FS98MAIN *********

    Date (dmy): 27/11/11, Time 10:56:11.820: Client name is BASEMENT-PC

    2028 LUA: "C:\Users\basement\Desktop\WideFS\Initial.LUA": not found

    2060 Attempting to connect now

    2184 Server = 767SIMULATOR-PC

    2216 Trying TCP/IP host "767SIMULATOR-PC" port 8002 ...

    2216 ... Okay, IP Address = XXX.XXX.X.XX ( I edited this out)

    2216 Connection made okay!

    I am running Windows 7 on both PC with a registered FSUIPC & WideFS.

    Any ideas as to what could be wrong?

    Thanks,

    Polmer

  3. <Update & resolution>

    I did some further research and found that In SB3, the ident light would not show unless you directly pressed the button on the pop up Sb transponder.

    So with his in mind, I logged into Vatsim and asked ATC if they could verify if my Ident button worked using fsuipc & SB4.

    I pressed the assigned button (using the fsiupc). I performed this test twice ,using two different airports & controllers; both said they had my ident and that it was indeed working.

    I am going to move forward as though it is a bug with SB4 and not fsuipc/simconnect.

    Regards,

    ~Polmer

  4. Hello,

    Regarding my issue using FSUIPC to activate the SB4 command "ident";

    attached are several of lines from my Simconnect log file.

    0.00000 SimConnect version 10.0.61259.0

    0.01117 Server: Scope=local, Protocol=Pipe, Name=\\.\pipe\Microsoft Flight Simulator\SimConnect, MaxClients=64

    0.01475 Server: Scope=local, Protocol=IPv6, Address=::1, Port=1039, MaxClients=64

    0.01731 Server: Scope=local, Protocol=IPv4, Address=127.0.0.1, Port=1153, MaxClients=64

    0.16425 Exe Launched: Path="C:\Program Files\GoFlight\GFDevFSX.exe" CommandLine="" Version="1.90.0.4"

    0.20337 Panels data export found and set to 20AF19E8

    0.64842 DLL Loaded: Path="bglmanx.dll" Version="2.6.0.0"

    0.88211 Panels data export found and set to 20AF19E8

    1.50484 DLL Loaded: Path="Modules\FSUIPC4.dll" Version="4.6.4.5"

    1.68436 DLL Loaded: Path="Modules\LVLD.dll" Version="1.4.2.1"

    2.04159 DLL Loaded: Path="C:\Program Files\SquawkBox\sbtrans10.dll" Version="<Unknown>"

    2.04670 DLL Loaded: Path="C:\Program Files\SquawkBox\sbaicontrol10.dll" Version="<Unknown>"

    2.18053 DLL Loaded: Path="C:\Program Files\SquawkBox\sbmod10.dll" Version="<Unknown>"

    Not sure if this helps or not,

    ~Polmer

  5. Hello,

    As a 767 cockpit builder, I was happy to read the FSUIPC now supports several SB4 functions, notably the Xponder standby & Active toggle as well as the "Ident" function.

    I had no trouble setting up the "STB/ON mode C" but I cant get the "ident" function to work? I am using FSUIPC version 4.645.

    To try and activate this function, I bring up the FSUIPC window, then go the the buttons & switches tab, Then tap my momentary switch, (Fsuipc recognizes it), then go I scroll down and select the option : xpndr Ident SB4.

    When I load up SB4 afterward, my PPT & STBY/Mode C works, but not the Ident?

    Running FSX, Level-D 767.

    Any ideas what I might be doing wrong?

    Thanks,

    ~Polmer

  6. Hello,

    I having some troubles getting a Project magenta function to work using the FSUIPC offsets.

    In particular, I am trying to access Project magenta's TCAS setting using a keyboard button on the server.

    Project magenta's documents referance;

    Offest 04F4 and Bit 2, and state to change the value, not the bit for the function below;

    TCAS off = 50

    TCAS ALT =51

    TCAS CALL SIGN= 52

    TCAS all= 53

    If I wanted to set a button that toggled between 52 & 53, how would I set this up in FSUIPC?

    I have tried Offset Bit Set, Offset Bit Toggle, and a few others, but havent got it to work?

    Is it also to to set up one button to toggle through 50-->51-->52-->53-->50?

    Thanks for any advise,

    Polmer

  7. Hello,

    I currently have a button set to Decr throttle 1 when pressed, and will throttle 1 cut when released. This works fine as a reverse thrust. I am now trying to engage the spoiler with the same button ( while holding), but have not got it to work.

    Here is the code for the working reverse thrust;

    [buttons]

    1=R2,0,C65966,0 <----- Throttle 1 decr

    2=U2,0,C65967,0 <-------Throttle 1 Cut

    I thought all I needed to do was to reference the same joystick button and add the additional command such as;

    1=R2,0,C65966,0 <----- Throttle 1 decr

    2=U2,0,C65967,0 <-------Throttle 1 Cut

    3=R2,0,C66064,0 <----- Spoilers on

    This doesnt seem to work..... What Iam I doing incorrectly?

    Thanks for any help,

    Tom

  8. Pete,

    this may be a question for my I/O card supplier ( I have posted with no respoce yet) but here it goes.....

    I am trying to program a simple switch for FS9.'

    Specifically,I am working on getting the Autopilot AT arm switch to work.

    The switch is either off or on,it does not have 2 "on" positions.

    with this in mine,when using offset $0810 can get the AT function to work, but I have to cycle it on and off to trigger it .

    Is it possible (thru FSUIPC) to have the fs9 recognize the switch as;

    No signal, default to "Off"

    signal, turn AT "ON"

    Or do I have to make another trip to the electronics store and buy a 2pole switch?

    Thanks,

    Polmer

  9. "When I installed FSX, I had it installed on my D:/ drive, but the installation program did not give it a folder. I had then had to move all of the loose files into a folder I named FSX."

    Ok, this is the heart of the issue.

    I moved the FSX.exe out of my FSX folder and placed it where the program was originally installed ( D:\), and then sucessfully installed FSUIPC4.

    But I thenhad to move the fsx.exe back into the fsx folder to run the game.

    The problem is, when I hit the button, there is no "add on" option and no FSUIPC.

    I can see this is heading for a complete re-install of FSX.

    Can I re-install fsx without any license issues for microsoft?

    Polmer

  10. Pete,

    I have FSX version 10.0.60905.0

    The simconnect is found in this folder ; C:\winsxs\X86_microsoft.flightsimulator.simconnect_ (long string)

    Simconnect version 10.0.60905.0

    I also never installed the Beta FSX version. I did run the demo, but since un-installed it.

    One thing to note that may or my not be important; When I installed FSX, I had it installed on my D:/ drive, but the installation program did not give it a folder. I had then had to move all of the loose files into a folder I named FSX.

    Thanks,

    Polmer

  11. Thanks Pete,

    The throttle cut works like a charm, and everything is now in working order...........but,.................. can I ask one more question?

    On most/all jet throttle quadrants (say a boeing, 747) there are 2 -4 fuel cut-off switches on th bottom. I have my switches there ready to go, but I cannot find any "fuel cut off" (1-4) options in the FSUIPC button dropdown.

    Is it called something else?

    Sorry for being a pest, but I am very green to all this, but trying to learn.

    Polmer

  12. Ok,

    I have the seperate reverse thrust buttons mapped to throttle 1 decr, throttle 2 decr and they seen to be in working order, but I have one more question for you.

    I would like to have the throttle return to idle after releasing the reverse thrusters. I have found the option to set the throttle to "10" ( and this did work) after releasing the reversers,but I cant find the option to set throttle to idle. Did I over look it?

    Thanks,

    Polmer

  13. Hello,

    I have read the manual but I am stilll confused as how to set up a reverse thust;

    I have 2 throttles ( E1, E2) and have two reverse thrust levers that are triggered via buttons.One for each engine. I see in the calibration section the area for calibrating reverse thrust if you have a joystix axis (potentiometer) but I would like to trigger the reverse with a button sytem if possible.

    Can this be done?

    Polmer

  14. Hello,

    I am new to sim building and have a basic question;

    I will be running 1 server (fs2004) along with severall client pc(s).

    Is it possible to plug in a keyboard emulator just into my server system and send comands to my various clients for software such as FreeFD?

    Otherwise I would have to purchase a card for each PC as well as create a wiring nightmare.

    Is this something that FSUIPC can do?

    Thanks,

    Polmer

  15. Hello,

    First off, I have a fully paid for andd registered version of both FSUIPC

    and WIDEFS.

    My system was funtioning well for months with these add on's--> ( Active Sky6, PMDG 747, ATR 72-500, ). Then< I tried to get project magenta up and running via network. At first we could not get it to work, but then I found several FSUIPC.dll in other locations, besides the module folder and removed them. I got WIDEFS to work but now I have a new problem.

    For some reason, FS2004 is no longer communicating with active sky, PMDG 747, flight1 ATR 72-500. The error states that the the FSUPIC version is too old. Yet, I have 3.52, which is the newest one in my module folder.

    How should I go about de-bugging this issue?

    Here is the fsuipc log...

    ********* FSUIPC, Version 3.52 by Pete Dowson *********

    Running inside FS2004 (FS9.1 CONTROLS.DLL, FS9.1 WEATHER.DLL)

    User Name="Removed"

    User Addr="Removed as well"

    FSUIPC Key is provided

    WideFS Key is provided

    Module base=61000000

    ClassOptions: UIPCMAIN=FF7F, FS98MAIN=FF7F, FS2KMAIN=FF5E

    WeatherOptions(Orig)=4004370D[4004370D]

    InitDelay: 0 seconds

    WeatherReadInterval=4

    LogOptions=00000001

    DebugStatus=255

    12828 System time = 06:35:59

    12828 D:\F Programs\Microsoft Games\

    12906 System time = 06:35:59, FS2004 time = 12:00:00 (00:00Z)

    23125 FLIGHTS\OTHER\FLTSIM.flt

    23187 AIRCRAFT\c172\Cessna172SP.air

    23984 Aircraft="Cessna Skyhawk 172SP"

    27140 Client Application: "ASv6" (Id=3364)

    27140 D:\F Programs\Microsoft Games\Modules\ASv6\ASv6.exe

    27140 Product="ActiveSky 6"

    27140 Company="HiFi Simulation Software"

    31031 Advanced Weather Interface Enabled

    34406 Module [M1] identified = "FSUI.DLL"

    1121234 C:\Documents and Settings\tom k\My Documents\Flight Simulator Files\UI generated flight.flt

    1121547 Clear All Weather requested: external weather discarded

    1171281 AIRCRAFT\Flight 1 ATR-72-500\ATR72-500_2k4v5.3.air

    1172078 Aircraft="Flight 1 ATR 72-500 Air Caraibes"

    1176172 Module [M2] identified = "F1ATRB.GAU"

    1190578 Module [M3] identified = "FS2CrewEnv.GAU"

    Thanks for any help,

    Polmer

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