Hello, I initially thought that value was the elevation at the runway, sorry about that.
Nevertheless, if you consider that the change may bring incompatibilities, execution times, additional complexity, or development time, please disregard my request.
Background of the change request:
the latest Prepar3D v4.5 HotFix2 brings modifications on how the scenery altitudes are read. Starting with v4.5 HF2, the airport altitude is taken from the scenery with the highest priority. Since we use some SDK extensions to override and update some aeronautical data, the altitude value stored on our bgl file, must be the same as the 3rd party scenery; otherwise, there may be elevation conflicts (aeroplane sinks or floats over the runway). That's the reason to have elevation values with 2 digits.
Regards
Jose L/fsAerodata,