Hi,
I am a FS2004 developer using FSUIPC to position a multi view window for a flight simulator we're currently developing (an augusta A109 helicopter). Thanks to FSUIPC we can send to each graphics computer a lat/lng etc computed by our main sim engine to any number of instances of Fs2004 to render the visual world. That's all we need FS2004 for. However we have a requirement to have a solid cloud layer with variable base and height.
After initialy using the interface provided by FSUIPC and also manualy fidling with FS2004 I still can't seem to get a solid
(nimbo)stratus cloud base. Can FS2004 render this type of cloud and if so can it be changed/moved using FSUIPC.
One more question can FSUIPC be used to move any of FS2004 models , for example a truck on an airfield (or a cloud base if needs be).
Does FS2004 provide the capabilty to do this sort of think.
Regards Pete.