
Steku2
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In the relaease notes of "MFS2020 World Update 3 UK" following is mentioned: Fixed flight load/save (SimConnect_FlightLoad / SimConnect_FlightSave) Should this halp with FSUIPC autosave feature? https://forums.flightsimulator.com/t/release-release-notes-1-13-16-0-world-update-iii-united-kingdom-now-available/365854
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Is there way to move the eyepoint up and down in MFS2020? I mean the commands in MFS2020 controls assignments: "Increase cockpit view height" "Decrease cockpit view height" The FSUIPC7 assignments "Eyepoint up" and "Eyepoint down" don't work. I want to assign these commands in FSUIPC because they have strange behavior when assigned directly in the sim: when assigned to keyboard the up/down movement is small and precise, when assigned to yoke button the movement is in much bigger intervals, loks like the autorepeat kicking in with yoke button (Honeycomb Alpha) and not the keyboard. I wonder if this is related to so called "10-debger heading bug" bug happening with this yoke (or any other input device with always-on switches") and triggering autorepeat. Supposedly this bug will be fixed in the MFS2020 World Update 3 (UK) expected 16/02/2021. I wonder if the way to go is to assign in FSUIPC to the yoke buttons the keypresses (which in turn are in the sim assigned to the "Increase/decrease cockpit view height") via: For keypresses: <Entry number> = <Action><Joy#>,<Btn#>,K<key>,<shifts>
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WideClient FS98 Eliminator - Waiting for a connection
Steku2 replied to Steku2's topic in FSUIPC Support Pete Dowson Modules
Strange thing... I tested from 2 other PCs. It connected. Then I returned to my main client PC and enabled the Windows Defender FW on it. And WideFS connected! I believe you just triggered some telephatic command to the WideFS and it obeyed 😉 Thank you for your immediate response! I can now continue with configuring Pilot2ATC... -
I can't convince WideClient to connect with FSUIPC7 and MFS2020. Wired LAN. MSF2020 running, flight loaded. FSUIPC7 working as expected on the server side. FSUIPC and WideFS registered via FSUIPC7 installer. Windows Defender firewall disabled on client and server. WideFS function enabled in FSUIPC7. Server name "BEATA-PIOTR". Issue persisting no matter if no server name specified, server name specified or IP specified (parameter names as specified in the manual). Both PC with Windows 10. I checked on 2 other PC clients (Win7 and Win10) - WideFS connects. So seems like client side issue. Personal data in the logs below replaced by ******************* FSUIPC7.log ********* FSUIPC7, Version 7.0.0 (4th November 2020) by John Dowson ********* No registry entries found for MSFS - setting paths from APPDATA env variable Checking for FS path in 'C:\Users\steck\AppData\Roaming\Microsoft Flight Simulator\UserCfg.opt' FS path found = P:\FS2020\Packages\ WebSocket server found: C:\Users\steck\AppData\Roaming\Microsoft Flight Simulator\FSUIPC7\\Utils\FSUIPCWebSocketServer.exe Windows 10 Home 64 Bit reported as Build 19042, Release ID: 2009 (OS 10.0) Reading options from "C:\Users\steck\AppData\Roaming\Microsoft Flight Simulator\FSUIPC7\FSUIPC7.ini" Checking the Registrations now ... User Name="*******************" User Addr="*******************" FSUIPC7 Key is provided WideFS7 Key is provided 156 System time = 08/12/2020 19:27:12 156 FLT UNC path = "C:\Users\steck\AppData\Roaming\Microsoft Flight Simulator\" 187 ------------------------------------------------------------------- 218 Registered HotKey 'InvokeFSUIPCOptionsKey' (key=0x46, modifier=0x1) 265 FS UNC path = "P:\FS2020\Packages\" 281 ---------------------- Joystick Device Scan ----------------------- 281 ------------------------------------------------------------------- 359 LogOptions=00000000 00000001 3218 Simulator detected 8281 SimConnect_Open succeeded 8296 Running in "KittyHawk", Version: 11.0.282174.999 (SimConnect: 11.0.62651.3) 8296 MSFS version = 11.0.282174.999 8296 Initialising SimConnect data requests now 8328 C:\Users\steck\AppData\Roaming\Microsoft Flight Simulator\MISSIONS\Custom\CustomFlight\CustomFlight.FLT 8328 SimObjects\Airplanes\Asobo_C172sp_classic\aircraft.CFG 8343 User Aircraft ID 1 supplied, now being used 8359 Aircraft loaded: running normally now ... 8734 Aircraft="Cessna Skyhawk Asobo" 8750 System time = 08/12/2020 19:27:21, Simulator time = 10:25:10 (09:25Z) 11812 Starting WideServer now ... 14718 -------------------- Starting everything now ---------------------- 14796 LUA.1: Could not open HID 14859 LUA.2: Could not open HID WideClient.ini ; PLEASE SEE WideFS documentation for parameter details ; ===================================================== [Config] Port=8002 Window=77,197,886,589 Visible=Yes ButtonScanInterval=20 ClassInstance=0 NetworkTiming=5,1 MailslotTiming=1000,1000 PollInterval=2000 Port2=9002 ReconnectMinutes=0 ResponseTime=18 ApplicationDelay=0 TCPcoalesce=No WaitForNewData=500 MaxSendQ=100 OnMaxSendQ=Log NewSendScanTime=50 Priority=3,1,2 ServerName=BEATA-PIOTR Protocol=TCP ; ----------------------------------------------- [User] Log=Errors+ ; =============================================== [Sounds] Path=C:\Users\Test\Desktop\WideFS7\Sound\ Device1=Primary Sound Driver Device2=Lautsprecher (Realtek(R) Audio) WideClient.log ********* WideClient Log [version 7.159] Class=FS98MAIN ********* Date (dmy): 08/12/20, Time 19:43:06.866: Client name is PRIMETAB 454 Attempting to connect now 454 LUA: "C:\Users\Test\Desktop\WideFS7\Initial.LUA": not found 500 Trying TCP/IP host "BEATA-PIOTR" port 8002 ... 500 ... Okay, IP Address = 192.168.0.7 2547 Error on client pre-Connection Select() [Error=10061] Connection refused 2547 Ready to try connection again 3547 Attempting to connect now 61969 Trying TCP/IP host "BEATA-PIOTR" port 8002 ... 61985 ... Okay, IP Address = 192.168.0.7 123516 Trying TCP/IP host "BEATA-PIOTR" port 8002 ... 123516 ... Okay, IP Address = 192.168.0.7 185110 Trying TCP/IP host "BEATA-PIOTR" port 8002 ... 185110 ... Okay, IP Address = 192.168.0.7 246688 Trying TCP/IP host "BEATA-PIOTR" port 8002 ... 246688 ... Okay, IP Address = 192.168.0.7 308250 Trying TCP/IP host "BEATA-PIOTR" port 8002 ... 308250 ... Okay, IP Address = 192.168.0.7 369813 Trying TCP/IP host "BEATA-PIOTR" port 8002 ... 369813 ... Okay, IP Address = 192.168.0.7 424344 ****** End of session performance summary ****** 424344 Total time connected = 0 seconds 424344 Reception maximum: 0 frames/sec, 0 bytes/sec 424344 Transmission maximum: 0 frames/sec, 0 bytes/sec 424344 Max receive buffer = 0, Max send depth = 0, Send frames lost = 0 424344 ********* Log file closed (Buffers: MaxUsed 0, Alloc 0 Freed 0 Refused 0) ********* I would appreciate your advice.
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Any updates on FSUIPC 7 ability to autosave in MFS2020? And the MFS2020 ability to load the autosaved files? If this is working, where to look for the autosaved files (Steam edition)?
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Is the FSUIPC autosave feature working correclty for MFS 2020?
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Thank you very much. Your adapted script wasn't functional initially, but I added: buttons = {} and now it works for the buttons above 0-31, exactly what I needed to handle Honeycomb Alpha Yoke Magneto multiposition switch. No longer chasing the buttons on screen with mouse! Let's hope Asobo will soon fix simconnect. Years ago, when I was building my H/W panel for FSX, I wouldn't be possible without FSUIPC. New sim arrived, but only with FSUIPC it can be really useful. Thank you for this wonderful piece of software and first-class support! HidButtons32-39.lua
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It works now, but it's a bit erratic. What I'm trying to achieve is to assign Magneto L, BOTH, START switch postions of the Honeycomb Alpha Yoke (buttons 32, 33, 34). Whenever I change the position of any switch (or press a button) on the Apha Yoke below 32 switch/button limit it registers twice in the FSUIPC button UI: - as "original" button (without LUA) - "C" joystick - as "virtual" button (via LUA) - "65" jotstick Is the are way to mask in the lua script all the axes and the buttons below 32 and present as virtual switches only the 3 magneto switch positions, above the 32 button limit? Here is the relevant part of my config: [JoyNames] 0=Alpha Flight Controls 0.GUID={D27F6C30-CEB5-11EA-8001-444553540000} 1=3-osiowy 9-przyciskowy joystick 1.GUID={54A8FEA0-3755-11E9-8004-444553540000} A=CH PRO PEDALS USB A.GUID={7EB89080-F0D3-11E7-8001-444553540000} B=3-osiowy 9-przyciskowy joystick B.GUID={54A8FEA0-3755-11E9-8004-444553540000} 2=CH PRO PEDALS USB 2.GUID={7EB89080-F0D3-11E7-8001-444553540000} C=Alpha Flight Controls C.GUID={D27F6C30-CEB5-11EA-8001-444553540000} [Buttons] PollInterval=25 ButtonRepeat=20,10 1=PC,12,Cx01003102,x01 -{offset byte set, offset 3102}- 2=PC,13,Cx01003102,x00 -{offset byte set, offset 3102}- 3=PC,14,Cx01003101,x01 -{offset byte set, offset 3101}- 4=PC,15,Cx01003101,x00 -{offset byte set, offset 3101}- 6=PC,21,Cx01003125,x00 -{offset byte set, offset 3125}- 7=PC,20,Cx01003125,x01 -{offset byte set, offset 3125}- 8=PC,22,C66701,1 -{AVIONICS_MASTER_SET}- 9=PC,23,C66701,0 -{AVIONICS_MASTER_SET}- 10=PC,24,C66072,0 -{PITOT_HEAT_ON}- 11=PC,25,C66073,0 -{PITOT_HEAT_OFF}- 12=PC,26,Cx010008B2,x01 -{offset byte set, offset 08B2}- 13=PC,27,Cx010008B2,x00 -{offset byte set, offset 08B2}- 14=PC,28,C66052,0 -{STROBES_ON}- 15=PC,29,C66053,0 -{STROBES_OFF}- 16=PC,30,C66023,0 -{MAGNETO_OFF}- 17=PC,31,C66024,0 -{MAGNETO_RIGHT}- 18=PC,16,C65958,0 -{FUEL_SELECTOR_RIGHT}- 19=PC,17,C65957,0 -{FUEL_SELECTOR_LEFT}- 20=PB,0,C66059,0 -{LANDING_LIGHTS_ON}- 21=PB,1,C66060,0 -{LANDING_LIGHTS_OFF}- 22=PB,2,Cx05000D0C,x01 -{offset byte setbits, offset 0D0C}- 23=PB,3,Cx09000D0C,x01 -{offset byte clrbits, offset 0D0C}- 24=PB,4,Cx05000D0C,x08 -{offset byte setbits, offset 0D0C}- 25=PB,5,Cx09000D0C,x08 -{offset byte clrbits, offset 0D0C}- 26=RC,5,C65607,0 -{ELEV_TRIM_DN}- 27=RC,4,C65615,0 -{ELEV_TRIM_UP}- 28=RC,9,C65879,0 -{HEADING_BUG_INC}- 29=RC,8,C65880,0 -{HEADING_BUG_DEC}- 30=RC,7,C65892,0 -{AP_ALT_VAR_INC}- 31=RC,6,C65893,0 -{AP_ALT_VAR_DEC}- 33=P65,0,C66025,0 -{MAGNETO_LEFT}- 34=P65,1,C66026,0 -{MAGNETO_BOTH}- 35=P65,2,C66027,0 -{MAGNETO_START}-
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Steku2 joined the community
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I have no experience with LUA. Where the lua script should be located? Following the manual I: - modified the data of the Honeycomb Alpha Yoke in the demo lua script: Vendor = 0x294B Product = 0x1900 - added the script to the FSUIPC ini: [Auto] 1=HidDemo I placed the HidDemo.lua in the same folder as FSUIPC7 To be honest I have no idea how to make the lua script running. And how to access the virtual buttons in the FSUIPC7 interface.