Yes, somewhere. Ok, I'll have a deeper look at that. It's one of these "one missed checkbox deeeep in the system makes you go crazy"-thing :wink:.
Honestly, this is what I did.
Correct me if I'm wrong: I understand that FSUIPC does not override the FS-setting in any case? That would make thinks clearer for me :oops:.
Ok, since English is not my first language it's not that easy to explain this speedbrake related event. Here is what I did: Assign a free lever to speedbrake with FSUIPC, have the lever set to "Zero" (equals speedbrake off). Move the lever, which causes FSX to move the speedbrake properly too. At about 50% of the lever travel suddenly the speedbrake in FSX starts to retract again. At 100% of the lever travel the speedbrake is fully retracted instead being deployed. I expected the speedbrake in a 737 (e.g.) to move synchronously with the lever all the way. And I only did test in the air! Did I make a mistake in my thinking again :oops: ?
Of course it's possible that I have caused a conflict here with FSX and FSUIPC again, like I obviously did with the throttles :roll:.
Thanks a lot anyway! I'm just learning to use FSUIPC (except of my two self-made "problems", the software works great :D!).