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shorthauler

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  1. Thank you. I have two virtual joysticks named "New" for the Arduino / Arcaze set-up, so I kept two, identifying them by the GUID. I still have a question regarding this section: [Buttons] PollInterval=25 ButtonRepeat=20,10 1=RC,6,K188,8 -{Key press: ,<key}- 2=RG,6,K113,8 -{Key press: F2}- 3=PC,4,K90,8 -{Key press: Z}- 4=PF,31,C65720,0 -{BRAKES_LEFT}- 5=PF,30,C65721,0 -{BRAKES_RIGHT}- 6=PG,4,K90,8 -{Key press: Z}- 7=RA,6,K113,8 -{Key press: F2}- RC is the Logitech Attack joystick "C" that I use for the sidestick, "comma" needs to be pressed to use the nosewheel steering. The key press "Z" (A/P engage/disengage) should also be on this joystick. The F2 key press should be on the other Logitech Attack (throttle, for reverse) anumerated by FSUIPC as "A". Should I delete lines 2 and 6 since there is no joystick "G"? Best regards, - shorthauler
  2. I am using two Logitech Attack 3 (throttle, side stick), one BU836X for rudder and vJoy and "New" are virtual joystick buttons connected to a FCU unit via Mobiflight / Arduino + Arcaze. The Arduino + Arcaze need to be unplugged before I shut down the PC, otherwise it will "hang". It also does not boot with the Arduino plugged in. Also, I sometines need my frond USB ports for external HDDs. So I might indeed have connected devices while FSX was running, simply because I forgot to plug them back in before starting FSX. I will keep this in mind in the future. USB is not as simple as the marketing of this technology seems to suggest, I think.
  3. Please find the files attached. The assignments are still working, but I had an unexpected trigger of reverse thrust which must have come from an unintended F2 press. Best Holger FSUIPC4 files.zip
  4. Dear all, I have a certain number of joysticks that I sometimes need to unplug when I have to use the USB plugs for other purposes. When I replug them, they register again, so they show up more than once in FSUIPC. I am not so happy that also the joystick buttons register again and with different designators, What should I do, should I simply delete from FSUIPC.ini? Best regards, - shorthauler [JoyNames] AutoAssignLetters=Yes 3=vJoy Device 3.GUID={D8B3BA80-232A-11EE-8002-444553540000} 5=BU0836X Interface 5.GUID={0D6270A0-A302-11EC-8002-444553540000} A=Logitech Attack 3 A.GUID={9698C860-A302-11EC-8003-444553540000} B=New B.GUID={0646FAD0-3568-11EE-8001-444553540000} C=Logitech Attack 3 C.GUID={D6A2A1C0-A301-11EC-8001-444553540000} D=vJoy Device D.GUID={D8B3BA80-232A-11EE-8002-444553540000} E=New E.GUID={B6842680-EFD1-11EC-8001-444553540000} F=BU0836X Interface F.GUID={0D6270A0-A302-11EC-8002-444553540000} 2=Logitech Attack 3 2.GUID={D6A2A1C0-A301-11EC-8001-444553540000} G=New G.GUID={B6842680-EFD1-11EC-8001-444553540000} H=New H.GUID={0D6270A0-A302-11EC-8002-444553540000} 4=Logitech Attack 3 4.GUID={9698C860-A302-11EC-8003-444553540000} J=SparkFun Pro Micro J.GUID={FE922B50-F44F-11EE-8001-444553540000} 0=New 0.GUID={B6842680-EFD1-11EC-8001-444553540000} 1=New 1.GUID={0646FAD0-3568-11EE-8001-444553540000} (...) [Buttons] PollInterval=25 ButtonRepeat=20,10 1=RC,6,K188,8 -{Key press: ,<key}- 2=RG,6,K113,8 -{Key press: F2}- 3=PC,4,K90,8 -{Key press: Z}- 4=PF,31,C65720,0 -{BRAKES_LEFT}- 5=PF,30,C65721,0 -{BRAKES_RIGHT}- 6=PG,4,K90,8 -{Key press: Z}- 7=RA,6,K113,8 -{Key press: F2}-
  5. Hi John, I deleted the complete [Axes.A320] section, restarted FSX and assigned the Axes anew (profile specific, FSX, FSL A320). Unfortunately, at some point during the flight, I touched the throttle and then aileron went to maximum deflection and stuck there. In order to continue the flight, I went back into FSUIPC and checked the axis assignments. They all seemed to be ok. After the flight I found multiple axis again: [Axes.A320] RangeRepeatRate=10 0=0X,256,D,1,0,0,0 -{ DIRECT: Aileron }- 1=0Y,256,D,2,0,0,0 -{ DIRECT: Elevator }- 2=0Z,256,D,4,0,0,0 -{ DIRECT: Throttle }- 3=2X,256,D,1,0,0,0 -{ DIRECT: Aileron }- 4=2Y,256,D,2,0,0,0 -{ DIRECT: Elevator }- 5=5R,256,D,3,0,0,0 -{ DIRECT: Rudder }- Best - shorthauler FSUIPC4.ini
  6. Thank you, it's FSX, FSUIPC 4.977. The aircraft is FSLABS A320. It's probably aircraft specific. But no problem working around all this with a lua script. In the beginning, I would have preferred the macro because I was not sure about the mouse positions, but with the little tool "MPos", it was quite easy. The easiest lua script I have ever written.
  7. Update: I have solved my problem by writing a lua macro using the "mouse.move" command. To extract the mouse positions, I found this tool helpful: https://sourceforge.net/projects/mpos/
  8. Hi John, I am trying to create a mouse macro, but the green area does not appear. I tried to follow the example with the Beechcraft in the User Guide. What could I log and send you? Best -shorthauler
  9. This is a zip with all the files in the modules folder that were changed during the last session where the error occurred. The controllers as per the FS controllers - settings menue are set to off. Best -shorthauler FSUIPC4 2024-01-17.zip
  10. Hi John, sometimes, preferrably during take off, my joystick freezes with a maximum deflection sideways (aileron) although the (physical) joystick is centered. I then go into the FSUIPC menue, axis assignment, and only need to move the joystick to unstick it. Still, it has ruined a number of take offs. I cannot conjure this situation, but is there anything I can log and send to you, so you can have a look? I have made sure that no other joystick axis, for example from my separate throttle, interferes. Best regards, -shorthauler
  11. What confused me was that the buttons did show up in "Game controller settings", but not in FSUIPC. I have no idead how this happened, but after I straightened out MobiFlight, everything was back to normal.
  12. Hi John, I think I messed up something in MobiFlight. It's all working fine now. Best regards and my apologies, Holger
  13. Let me add that the buttons do show up in "Game controller settings."
  14. Hi John, I am using a home made Airbus FCU with MobiFlight, and MobiFlight converts my hardware inputs into vJoy signals. I then use these in FSUIPC to trigger Lua scripts. Unfortunately, after adding Stream Deck / PilotsDeck, FSUIPC does not recognize these MobiFlight / vJoy inputs anymore. Any idea what I could try? I already deleted the [JoyNames] section in FSUIPC.ini (Version 4.977), and they were automatically re-added with the next restart of FS, but it did not help. Best regards -shorthauler FSUIPC4.ini
  15. I was afraid of this, thank you for confirming. Just in case someone who is looking for the same is coming across this thread: I have written a small macro for Stream Deck's Super Macro plugin that some might find helpful. Please note that it follows the German menue bar and the corresponding mnemonic underlined letters. {{KeyDown:LALT}}{{S}}{{M}}{{KeyUp:LALT}}{{pause:50}}{{KeyDown:DOWN}}{{KeyUp:DOWN}}{{pause:50}}{{KeyDown:DOWN}}{{KeyUp:DOWN}}{{pause:50}}{{KeyDown:DOWN}}{{KeyUp:DOWN}}{{pause:50}}{{KeyDown:DOWN}}{{KeyUp:DOWN}}{{pause:50}}{{KeyDown:DOWN}}{{KeyUp:DOWN}}{{pause:50}}{{KeyDown:DOWN}}{{KeyUp:DOWN}}{{pause:50}}{{KeyDown:RIGHT}}{{KeyUp:RIGHT}}{{pause:50}}{{KeyDown:RETURN}}{{KeyUp:RETURN}}
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