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sanderio

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  1. I've got another question concerning this topic. What is the best way to enhance the java SDK with new methods? Can i just change for example FSAircraft.java -> compile it -> update the class file in FSUIPC.jar ?
  2. the i incerement was just a copy-paste error :P. But the problem was indeed that i tried to reopen the connection with fsuipc in the loop. I opened the connection outside the loop and now i get nice values. Thanks a lot. Btw, mister Dowson I think you are doing a really great job with the fsuipc. Without you're developement the Flight Sim community wouldn't be as advanced as it is today. Thanks for that!
  3. Hello, I just started to play around a bit with Mark Burton's FSUIPC API for java. compiling and running the test script runs fine, i get the good values. However when I put the thing in a loop it begins acting strangely. The first reading is ok but when he reads the loop for a second time all values are zero :-\. import com.flightsim.fsuipc.*; public class Test { public static void main(String s[]) { int i = 1 ; while(i == 1) { System.out.println("Running tests"); int ret = fsuipc_wrapper.Open(fsuipc_wrapper.SIM_ANY); System.out.println("ret =" + ret); if(ret == 0 ) { System.out.println("Flight sim not found"); } else { TestADF(); TestNav1(); TestAircraft(); TestEngine1(); TestEngine2(); TestGear(); TestFlightSim(); } } } static void TestADF() { System.out.println("Testing ADF"); FSADF adf = new FSADF(); System.out.println("freq " + adf.Freq()); System.out.println("freq as string " + adf.FreqAsString()); System.out.println("ID " +adf.Identity()); System.out.println("Name " + adf.Name()); } static void TestNav1() { System.out.println("TestNav1"); FSNav1 nav = new FSNav1(); System.out.println("freq " + nav.Freq()); System.out.println("freq as string " + nav.FreqAsString()); System.out.println("ID " +nav.Identity()); System.out.println("Name " + nav.Name()); System.out.println("loc " +nav.LocaliserNeedle()); System.out.println("glide " + nav.GlideSlope()); } static void TestAircraft() { System.out.println("TestAircraft"); FSAircraft air = new FSAircraft(); System.out.println("latitude " + air.Latitude()); System.out.println("longtitude " + air.Longitude()); System.out.println("VOR1 lat " + air.VOR1LocLatitude()); System.out.println("VOR1 long " + air.VOR1LocLongitude()); int hi = air.Heading(); System.out.println("heading " + hi); double h = 360.0*hi/(65536.0*65536.0); System.out.println("h " + h); int mi = air.Magnetic(); System.out.println("magnetic " + mi); double m = 360.0*mi/(65536.0*65536.0); System.out.println("m " + m); double p = air.Pitch(); System.out.println("pitch " + p); double b = air.Bank(); System.out.println("bank " + b); System.out.println("IAS " + air.IAS()); System.out.println("VS " + air.VerticalSpeed()); System.out.println("alt " + air.Altitude()); System.out.println("locerr " + air.LocaliserError()); System.out.println("loc " + air.Localiser()); System.out.println("engine " + air.NumberOfEngines()); System.out.println("engine type " +air.EngineType()); } static void TestEngine1() { System.out.println("TestEngine1"); FSEngine1 eng = new FSEngine1(); System.out.println("comb " + eng.Combustion()); } static void TestEngine2() { System.out.println("TestEngine2"); FSEngine2 eng = new FSEngine2(); System.out.println("comb " + eng.Combustion()); } static void TestGear() { System.out.println("TestGear"); FSGear gear = new FSGear(); System.out.println("nose" + gear.NoseGearState()); System.out.println("left " + gear.LeftGearState()); System.out.println("right " + gear.RightGearState()); } static void TestFlightSim() { System.out.println("\nTestFlightSim"); FSFlightSim sim = new FSFlightSim(); System.out.println("name " + sim.StartSituationName()); } } Does anyone what am I'm doing wrong, or has an idea to approach this in a differen way? PS: I know this is a real dumb script but it's just for me to get acquainted with the API
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