Jump to content
The simFlight Network Forums


  • Content count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About Guido

  • Rank
  1. Guido

    Alps of Europe

    Hi, I hopped that Fscene would also enhance the Alps area. The default and current version of Fscene present the peaks of the Alps with desert like brawn textures and green trees. Unfortunately this does not look very nice at all and especially with my photo scenery Switzerland CHPROX. I wonder if the textures used for mountains could be replaced/changed with a gray tone one (within the landclass limitations of P3D/FSX)? Thanks for feedback and help to change the top of the Alps texture with a more realistic gray. Rgds Guido
  2. Hi Thomas, Thanks for the help. As proposed I deleted the old assignment and renamed the new created IDs with the former joy letters. This did the job. Rgds Guido
  3. Hi, When transiting from FSUIPC version 4959 to 4969 I got a missing joystick issue. With this behavior my assignments are “gone” and second some joysticks are now twice listed with new IDs. I don’t understand what is creating the <<MISSING JOYSTICK>> message (except for F=737YOKE) and why the detection after. Appreciate any help to fix the issue. Guido Attached: File compare and log file FSUIPC4.log missingjoystick.pdf
  4. Hi, I got the W10 anniversary update by surprise. And the surprise swapped the GoFlight assignments of the two GF186 (NAV<->COM) and the two GF-RP48 units. Meanwhile I understand the basics about the USB mechanism. But I don’t understand how and where the unit numbers displayed in FSUIPC (Joy# 174, 175,…) are linked with the USB HW Port/Hub number and/or USB addresses? Registry? As I am using parallel to the W10 P3D also a W7 FSX system I really would like to keep the same assignment for both sims. How can I influence W10 to change back to the former unit order (174 <-> 175) assignments? Many thanks for help
  5. Thanks for feedback and hints. And I am sorry for the miniscule script. To answer first the question: Yes, I did read the A2A forum topic. Triggered by Paul’s comment I did the following steps which solved the problem - Replacing the RealityXP(RXPGNS.ini) with the original empty file - Deleting the lately added two A2A assignments (via input configurator) - Starting FSX. Now FSUIPC and FSX accepted key commands - Shut down FSX - Entering the same 2 assignments again using the input configurator of A2A - Renaming the RealityXP ini files to get the former status - Restarting FSX and things work Difficult to say what it was but at least I could assign ruder trim to the buttons :) Again thanks for the help. Guido
  6. Hi After installing A2A's C182 and assigning via FSUIPC some buttons and keys to GoFlight HW some days later I could not add new key codes to buttons. Even rolling back to the older FSUIPC.ini file version does not help. All buttons are inactive or blanked (attachment) independent if specific is tagged or not. Also changing to other airplanes has no effect. Compared to the FSX.cfg version without C182 the differences are the following lines: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Modules\FSUIPC4.dll.rbcratezqkteollihqcneubobuntnccbtbnelcnc=1 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\GAUGES\A2A_Accusim.DLL.ihanbthaiabztoluzunklboizqttkazwciqrlbhh=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A2A_C182\panel\C182.DLL.hekhcekicobbeznctihozwrunzwtilhoiqqazlho=2 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A2A_C182\panel\C182_Illumination.DLL.aiqzikzhoanearrwbqerwwarlkanihahzitwkilw=2 C:\Program Files (x86)\GoFlight\GFDevFSX.exe.uzbqceeqtnqokbittcwwtlzrzahhanzkkkqqnhuw=1 I wonder what could block FSUIPC to accept new key/button inputs. Many thanks for the help. Rgds Guido FSUIPCBS.pdf

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.