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akstirling

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  1. Can someone advise if an equivalent to the (selection /increase /decrease) commands in the default controls page in P3D is available in fsuipc allowing me to bind one of my hats in my VKB Gladiator NXT Evo to a cockpit and external view zoom?? --- Windows 10 + latest Fsuipc installed
  2. Using p3d v5.4 on up to date W10, current version fsuipc ... there no response in the assignment page when i press or move any of the 3 hat switches so rescan a no-go ... even tried the button in the game's (howls of indignation) controls page as per FSX + P3d ... just in case some one reading this has my JS its a VKB Gladiator NXT Evo, recently purchased ... has the standard handle ... alan
  3. I've obviously, when searching for relevant topic in forum, used message as my guide dated at a time when the hat switch treated as an axis .. discovered each of the 3 hat switches work as 4 individual switches as opposed to a thumb rotateable operation ...
  4. Trying to set up one of the hat switches for panning view control using FSUIPC option + Pan View, but when i try to do a re-scan by pressing the Joystick button ... doesn't work ... ??
  5. Hi ...... perhaps someone can answer the following : I have a Logitech Driving Force GT racing wheel/pedals, and wonder whether it possible, using one of the above which permits a direct pedals/PC USB connection, rather than the standard pedals/wheel unit connection, it'd be feasible to use the accelerator/brake pedals as rudder pedals with the help of FSUIPC???
  6. must be some kind of glutton for punishment or a masochist at worst(makes note to visit appropriate health professional!) .... thanks for the enlightenment ...... Alan
  7. of everytime we re-install(or are forced to re-install as often happens) FSX or P3D we have to slog our way through replacing the default control bindings with our personal defaults .... how nice it'd be if it were simply a case of replacing, prior to first run of the sim, the fsuipc.cfg with our own saved version and hey presto instant control ... I for one'd love to know how much of my time throughout my simming career has been spent with this tiresome and surely avoidable maneouvre????
  8. Hi Robert ... appreciate your input .... the problem is solved .... see the following post from this forum: thank you Alan
  9. Recently reinstalled W7 64-bit and p3dv4 .... ran OK for a day or so now no go ..... if i remove fsuipc the sim fires up normally .... have a completely clean install of the sim ... below is the relevant info: Installer for FSUIPC5.DLL version 5.103 Looking in registry for Prepar3D v4 install path: HKEY_LOCAL_MACHINE\SOFTWARE\Lockheed Martin\Prepar3D v4 Parameter"SetupPath" Not there, so looking in: HKEY_CURRENT_USER\SOFTWARE\Lockheed Martin\Prepar3D v4 Parameter"AppPath" ... >>> OK! FOUND Prepar3D v4! <<< ... AppPath=J:\P3D\ =========================================================== INSTALLATION FOR Prepar3D v4: SetupPath="J:\P3D\" Checking version of the Prepar3D v4 EXE: ... Version 4.0.28.21686 (Need at least 4.0.20.21316) Checking if there's already a version of FSUIPC5 installed in: J:\P3D\Modules\FSUIPC5.DLL ... No previous valid version found. Prepar3D v4 Modules folder created okay! Okay -- installed FSUIPC5 into "J:\P3D\Modules\FSUIPC5.DLL" Looking for the current user's Application Data path: ... found as "C:\Users\AlanDT\AppData\Roaming" Now finding \Lockheed Martin\Prepar3D v4\Prepar3D.CFG for all users, including this one Looking in "C:\Users\AlanDT\AppData\Roaming" Found Prepar3D.CFG in "C:\Users\AlanDT\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.CFG" Now checking DLL.XML ... ... There is a previous DLL.XML, checking for FSUIPC5 section. ... FSUIPC5 section already exists but will be replaced. ... FSUIPC5 section of DLL.XML written okay Now checking for a SimConnect.XML file ... ... No SimConnect.XML file found. This is okay. Looking in "C:\Users\All Users\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\Default\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\Default User\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\Public\AppData\Roaming" ... No Prepar3D.CFG there "Modules\FSUIPC Documents" folder created okay! Now installing additional files into the "Modules\FSUIPC Documents" folder: Installed "FSUIPC5 User Guide.pdf" okay Installed "FSUIPC5 for Advanced Users.pdf" okay Installed "The 2016 List of FSX and P3D Controls.pdf" okay Installed "FSUIPC Lua Library.pdf" okay Installed "FSUIPC Lua Plug-Ins.pdf" okay Installed "Lua License.pdf" okay Installed "LuaFileSystem.pdf" okay Installed "Example LUA plugins.zip" okay Installed "FSUIPC4 Offsets Status.pdf" okay Installed "Profiles in Separate Files.pdf" okay Installed "FSUIPC5 History.pdf" okay Installed "Lua Plugins for VRInsight Devices.pdf" okay Installed "ASN WX Radar facilities in FSUIPC4.pdf" okay Installed "Offset Mapping for PMDG 737NGX.pdf" okay Installed "Offset Mapping for PMDG 777X.pdf" okay Installed "Offset Mapping for PMDG 747QOTSII.pdf" okay =========================================================== All installer tasks completed. Registration dialog exit: selected FSUIPC REGISTER Providing FSUIPC registration dialogue ... Registration for FSUIPC5 was successful! (result code 00) *************** End of Install Log *************** Version=1 EventType=BEX64 EventTime=131441835641320000 ReportType=2 Consent=1 UploadTime=131441835641560000 ReportIdentifier=6fadf591-659a-11e7-9ba1-001583e79222 IntegratorReportIdentifier=6fadf590-659a-11e7-9ba1-001583e79222 Response.BucketId=440285659 Response.BucketTable=27 Response.type=4 Sig[0].Name=Application Name Sig[0].Value=Prepar3D.exe Sig[1].Name=Application Version Sig[1].Value=4.0.28.21686 Sig[2].Name=Application Timestamp Sig[2].Value=594a7255 Sig[3].Name=Fault Module Name Sig[3].Value=ucrtbase.DLL Sig[4].Name=Fault Module Version Sig[4].Value=10.0.10586.788 Sig[5].Name=Fault Module Timestamp Sig[5].Value=5879ab76 Sig[6].Name=Exception Offset Sig[6].Value=0000000000068539 Sig[7].Name=Exception Code Sig[7].Value=c0000417 Sig[8].Name=Exception Data Sig[8].Value=0000000000000000 DynamicSig[1].Name=OS Version DynamicSig[1].Value=6.1.7601.2.1.0.768.3 DynamicSig[2].Name=Locale ID DynamicSig[2].Value=2057 DynamicSig[22].Name=Additional Information 1 DynamicSig[22].Value=ab2d DynamicSig[23].Name=Additional Information 2 DynamicSig[23].Value=ab2d3c132118edd9bc04f1a1b36bd6bf DynamicSig[24].Name=Additional Information 3 DynamicSig[24].Value=8924 DynamicSig[25].Name=Additional Information 4 DynamicSig[25].Value=892411c360ee7cbb5db78658d018242b UI[2]=J:\P3D\Prepar3D.exe UI[3]=Prepar3D exe has stopped working UI[4]=Windows can check online for a solution to the problem. UI[5]=Check online for a solution and close the program UI[6]=Check online for a solution later and close the program UI[7]=Close the program LoadedModule[0]=J:\P3D\Prepar3D.exe LoadedModule[1]=C:\Windows\SYSTEM32\ntdll.dll LoadedModule[2]=C:\Windows\system32\kernel32.dll LoadedModule[3]=C:\Windows\system32\KERNELBASE.dll LoadedModule[4]=C:\Windows\system32\USER32.dll LoadedModule[5]=C:\Windows\system32\GDI32.dll LoadedModule[6]=C:\Windows\system32\LPK.dll LoadedModule[7]=C:\Windows\system32\USP10.dll LoadedModule[8]=C:\Windows\system32\msvcrt.dll LoadedModule[9]=C:\Windows\system32\ole32.dll LoadedModule[10]=C:\Windows\system32\RPCRT4.dll LoadedModule[11]=J:\P3D\api.dll LoadedModule[12]=C:\Windows\system32\Cabinet.dll LoadedModule[13]=C:\Windows\system32\MSWSOCK.dll LoadedModule[14]=C:\Windows\system32\WS2_32.dll LoadedModule[15]=C:\Windows\system32\NSI.dll LoadedModule[16]=C:\Windows\system32\WINHTTP.dll LoadedModule[17]=C:\Windows\system32\webio.dll 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LoadedModule[214]=C:\Windows\system32\SHFolder.DLL State[0].Key=Transport.DoneStage1 State[0].Value=1 State[1].Key=DataRequest State[1].Value=Bucket=440285659/nBucketTable=27/nResponse=1/n FriendlyEventName=Stopped working ConsentKey=BEX64 AppName=Prepar3D exe AppPath=J:\P3D\Prepar3D.exe --------------------------------------------------------------------- <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>dll.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>FSUIPC 5</Name> <Disabled>False</Disabled> <Path>Modules\FSUIPC5.dll</Path> </Launch.Addon> </SimBase.Document>
  10. Hi ... recently installed the sim and worked fine until yesterday when I started to get the error as per capture attached ... in case image too small to read there's a copy @ https://www.mediafire.com/?r7o50264ix4m506
  11. Hi Reinhard ... thanks for the link ... have downloaded and installed the revised files ... however it has cost me 2 liveries I added to the default ... in spite of adding the FLTSIM entries for these textures to the new aircraft cfg included with the new files they steadfastly refuse to appear in the sim ... puzzling I think you'd agree .... regards Alan
  12. Hi ... just a quick thanks to you both for your assistance. Pete for setting the ball rolling and Reinhard for picking it up with the profile, the which I'm happy to say works perfectly ... the bonus is that it gives me reverse thrust lever rather than switch controlled, definitely my preferred option ... regards Alan
  13. Hi one and all ... I recently acquired a Goflight throttle quadrant which I am struggling to get to grips with in the above plane ... I wonder whether someone in the know would cast their eyes over my attached profile and confirm or otherwise that my settings are viable .... the problem I am having revolves around interaction between throttles and prop pitch, the logic of what is going on I cannot follow, so can't begin to describe it ... I appreciate that turboprops control logic is distinctive ... as and when I am sure my quadrant is set up properly I will then see if I can bone up on the subject ... Alan twinprop.txt
  14. Appreciate your responses ... have stumbled across a solution ... while reading the documentation I came across mention of using the Z axes for throttles ... when I set the quadrants up that way all became sweetness and light ... Alan
  15. I recently bought a pair of throttle quadrants(Pete's favourites the good old Saitek brand) and having set up for twinprop operation using FSUIPC find that with the throttles while at either end of their travel their output numbers coincide, in the mid range they are all to pigs and whistles .... Alan
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