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Daniel Filipe

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Everything posted by Daniel Filipe

  1. The problem was really the quotes. I edited the ini with the notepad, but had copied the code from the avsim forum and just changed the path to match mine, leaving the quotes as they were! Now I typed the "normal" ones and it worked normally! Thank you Pete. Regards, Daniel
  2. Hello Pete. Thank you for answering so fast, as usual! I'm sure the path is the correct one. I can see an error in the log, but I don't know the exact meaning, but the obvious FSUIPC couldn't run it Here it is: 234 FSUIPC couldn't run: "”D:\Microsoft Flight Simulator X\Aero.bat”" [Error=267]
  3. Hi! I fell very dumb asking this question, but I'm not seeing what I'm doing wrong here! I have a registered FSUIPC version 4.92 and I added the following lines to the ini file: [Programs] Run1=HIDE,”D:\Microsoft Flight Simulator X\Aero.bat” Batch file content is only net stop uxsms net start uxsms I thought that inbetween clicking fly now and finishing loading everything, the Windows Aero would load up again (the VSync stuff), but nothing is happening! :) What am I doing wrong? This doesn't seems to be rocket science, but I'm missing it big time! Regards, Daniel
  4. It was indeed set to "No". I misinterpreted what you meant with the line ShortAircraftNameOk parameter the first time you ask... I changed it to Substring, added the profile that will change for both A320 and A321 and as you wisely reminded me, also add the resetfriction lua to always come back to the original parameters! Now this is what I have in my ini and it is working well! :) [Auto.Airbus A32] 1 = LUA DynamicFriction [Auto] 1 = LUA ResetFriction [LuaFiles] 1=DynamicFriction 2=ResetFriction [Profile.Airbus A32] 1=Airbus A32 Thank you very much Pete. Regards, Daniel
  5. Hi once again! First, let me say how grateful I am with the support given here. Top class! A big thanks... Second, I'm feeling really dumb, because I just can't get the logic about the profiles and assigning them to the aircrafts! :oops: After testing some of my aircraft, I decide to change what I wanted in the beginning and now, I just want to use the DynamicFriction with the AXE. Basically it's the same, but with opposite logic! So, I deleted everything previously added concerning the friction and inserted: [Auto.Airbus A320] 1 = LUA DynamicFriction then FSUIPC automatically inserted: [Profile.Airbus A320] 1=Airbus A320 But it just doesn't work... I have the default friction with all my A320 Airbuses. I was thinking that FSUIPC links the profiles to the aircrafts names and if there was a part of the name common to all of them, as tell me above about the "Boeing 737" part, or if there was a PMDG part anywhere, the profile would be applied to all of them. Am I understanding what you've been trying to explain to me? I leave here the start of the cfg file from the AXE A320 and, if possible, I'd like to learn what I'm doing wrong... All the titles have Airbus A320 and I inserted a profile called Airbus A320. Why doesn't the LUA script gets assigned to the AXE? [FLTSIM.0] title = Airbus A320 Aer Lingus EI-DEK sim = A320 model = panel = sound = texture = AerLingusEIDEK kb_checklists = AirbusA321_check kb_reference = AirbusA321_ref atc_id = EI-DEK atc_airline = SHAMROCK atc_flight_number = ui_manufacturer = Airbus ui_type = A320-214 CFM ui_variation = Aer Lingus - Irish International Airlines ui_typerole = Commercial Airliner ui_createdby = Aerosoft atc_parking_types = GATE description = Airbus X Extended - A320 CFM / Aer Lingus EI-DEK\nwww.aerosoft.com\nRepaint by Holgi (simtexture.de) [FLTSIM.1] title = Airbus A320 Aeroflot VP-BWH sim = A320 model = panel = sound = texture = AeroflotVPBWH kb_checklists = AirbusA321_check kb_reference = AirbusA321_ref atc_id = VP-BWH atc_airline = AEROFLOT atc_flight_number = ui_manufacturer = Airbus ui_type = A320-214 CFM ui_variation = Aeroflot ui_typerole = Commercial Airliner ui_createdby = Aerosoft atc_parking_types = GATE description = Airbus X Extended - A320 CFM / Aeroflot VP-BWH\nwww.aerosoft.com\nRepaint by Holgi (simtexture.de) Regards, Daniel
  6. Hey! So, I did what Pete told me to do and obviously, it works! :) I just have one doubt about FSUIPC profiles handling... As I wrote here, I wanted to use the default friction values with the NGX and created a profile for the NGX with the livery I use more often. I also read here, that FSUIPC "looks" at the profiles' name and all the others aircraft that share a part of the name are also included in that same profile, automatically removing the hard work of creating one profile for each livery. It also worked fine. I created the profile for the B737-800 Ryanair..., and all the B737s from 600 to 900 series are using the default friction values. So, after that, it was time to do a test with the LSH "MadDog" MD-80. It also taxis with idle thrust, which I believe doesn't happen with this type of aircraft. If I'm completely wrong about this believe, please feel free to correct me! I added LSH MD-82 McDonnell Douglas profile and in this case only that particular one is affected by the ResetFriction LUA. All the other liveries, which also share the "LSH MD.82..." are using the DynamicFriction LUA Shouldn't the all the MD-80s I have be using the default friction table? What am I missing here? [Auto.Boeing 737-8ASNGX Ryanair Winglets] 1=Lua ResetFriction [Auto.LSH MD-82 McDonnell Douglas] 1=Lua ResetFriction [Auto] 1 = LUA DynamicFriction [LuaFiles] 1=DynamicFriction 2=ResetFriction [Profile.Boeing 737-8ASNGX Ryanair Winglets] 1=Boeing 737-8ASNGX Ryanair Winglets [Profile.LSH MD-82 McDonnell Douglas] 1=LSH MD-82 McDonnell Douglas Regards, Daniel
  7. Thank you Pete for replying so quickly! if I understand what you're saying, not running lua with the ngx won't revert to default grip values because the table is changed as soon fsx loads fsuipc. correct? I opened the script and indeed it contains two sets of values. using the entrie [Auto "ngx profile"] how do I tell fsuipc to apply the the default friction values?
  8. Hi everyone, If possible I'd like a little help from someone who knows how to "bypass" this lua script for a determined aircraft. I just recently recently find this dynamicfriction.lua when looking for the older (I guess) modified sim1.dll so the taxi can be more real when using the AXE. Added the script with no problems and taxiing the AXE feels nice and smooth, even using only one engine. My "problem" is when I fly with the PMDG B737NGX... As this plane taxis a lot better than the AXE with the default settings, with the dynamic friction values, it seems like the tire friction should be the default one. It just accelerates with no problems with idle throttle and 100% payload. Is there a way that when flying the B737, the lua module is not applied? Cheers! Daniel
  9. Oh I see... It seems that I was even more lost than I thought! :) I got it working now! I assigned the tiller the joystick's "twist" axis and left the rudder pedals for the rudder itself and it's working now! I just have to play with slope to find my confort zone! Thank you Pete. Daniel
  10. Hi everyone I never got this stuck while configuring anything in the fight simulator! So, I'm asking here for advice.... I'm using a registered fsuipc v3.99 with fs2004 and as I'm trying to improve the rudder feeling, I'm trying to calibrate it from the fsuipc using the steering tiller feature to check how different it might feel from the default calibration thru the fs. That said, I got stuck with the rudder/tiller thing... Can someone point me a tutorial for this setting? when assigning the tiller to the rudder pedals in the assign axes menus, should I also add the rudder function in the drop boxes menus and calibrate both or I just have to assign the tiller to the pedals and then calibrate both in the calibration menu? Also, how should I set the slope to use the maxsteeringspeed function? I hope it didn't get to confusing... Cheers, Daniel
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