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durodata

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About durodata

  • Birthday 01/01/1970

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  1. i meant take control of MP jets (not mine),controlled by my plugin, i want to have local MP session and control all the jets via thier autopilot managing thier autopilot dynamicaly on the run,anytime anywhere
  2. How can i control autopilot? How could i spawn jet in the game and then autopilot under my control would take care of it,beeing able to reprogram autopilot in the air any time ,thru some interface
  3. i checked but its still not clear to me. i want to have more than 16 visible..
  4. Can i have visible more than 16 ppl in multiplayer? is this client or server side limitation,can it be changed?
  5. or could i somehow control flying AI,change position ,maneuver,change waypoints... i know these info might be in read only memory,but could these variables be overwritten by external application,if it knows where they are in the memory?
  6. But while playing they must be somewhere in the memory or not? im not sure how fs works with bgl,either loads it on game start on or it can be altered while playing?
  7. How can i change/edit AI variables on the run,while AI flying? Thanx
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