
Garfield_X
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Getting assigned parking for AI when taxi in
Garfield_X replied to Garfield_X's topic in FSUIPC Client DLL for .NET
Hi Paul I came a cross an issues that was not present in the 2.4 version. When the following line is present, the FS sccreen starts 'jumping'. (tested with FS9) private Offset<short> slewMode = new Offset<short>(0x05DC, true); // Offset for moving the plane When trying the slew command FS continue to refresh the scenery. Switching to the 2,4 version everything works fine (i'm using the .NET 4 framework version) edit: also your C# test program with produces the same result with this new version. Peter -
Getting assigned parking for AI when taxi in
Garfield_X replied to Garfield_X's topic in FSUIPC Client DLL for .NET
My apologize. Never do a quick test when you are tired. (had copied the new DLL in the wrong folder :oops: ) After a good sleep, i saw what i did wrong yesterday evening, and all works as aspected. thank you. Also never test it on a busy airport like EHAM where all slots for ground traffic are full. When an aircraft had landed, it disappeared of the ground list (there where more then 96 AC on the ground) until a certain distance (i think) and the become visible in the list again. -
Getting assigned parking for AI when taxi in
Garfield_X replied to Garfield_X's topic in FSUIPC Client DLL for .NET
Thank you Paul I just tested it, but it seems that the values are all zero, although traffictoolbox shows an assigned parking. As Pete said he reads all in what he did for FSX, then it must be P3D that does not set the data correct for FSUIPC? Peter -
Getting assigned parking for AI when taxi in
Garfield_X replied to Garfield_X's topic in FSUIPC Client DLL for .NET
:cool: yep, that's the last part of the chain :) -
Getting assigned parking for AI when taxi in
Garfield_X replied to Garfield_X's topic in FSUIPC Client DLL for .NET
Ok, thanks. And now we must hope that FSUIPC reads those values too if it is P3D :) -
Getting assigned parking for AI when taxi in
Garfield_X replied to Garfield_X's topic in FSUIPC Client DLL for .NET
Thanks! And i have only FS9 en P3D installed. :) It could be a FSUIPC issues, as maybe it only fills those values if it is FSX, or it must be coded in de DLL that is only fills those vaules when it is FSX If i need to test something just let me know. -
Getting assigned parking for AI when taxi in
Garfield_X replied to Garfield_X's topic in FSUIPC Client DLL for .NET
Just to clarify, i had read that this values are for FSX only, but i would expect that for P3D it would behave similar. But i can be wrong of course. -
Getting assigned parking for AI when taxi in
Garfield_X posted a topic in FSUIPC Client DLL for .NET
HI It looks to me that when getting the AIPlaneInfo and looking to aircraft that taxi in, i never see the parking variables filled.(GateName, GateNumbering) Or do i miss something? Peter -
Hi I small question. I am logging commands send to FSUIPC. My question is about the first number before the commands. Is this just a numer or are these milliseconds or something like that? Peter
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Disappearing AI in the FSUIPC list
Garfield_X replied to Garfield_X's topic in FSUIPC Support Pete Dowson Modules
Mmm That could be true that ATC releases a plane when it it cannot control it anymore. I will give it a try to switch slew on and off. The disadvantage is that as soon ATC get back the AC it tries to get it back on route. Peter -
Hi I saw a strange thing when playing with AI aircrafts and sending them slew commands. After a while i saw these planes disappear from the list generated bij FSUIPC. When looking at the list from the MS tool the plane is mentioned there, but is not anymore under the control of FS9 (ATC) and mostly the plane crashes in the ground. Could this due to sending to much commands to the AI plane? Peter
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Download the SDK, there is a Delphi example in it. Peter
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Amount of AI planes in FSUIPC
Garfield_X replied to Garfield_X's topic in FSUIPC Support Pete Dowson Modules
Not without a complete change in design and interface, which I'm not really willling to contemplate at this stage. Sorry. The main requirement always was for TCAS, which is met admirably. I just saw this. There are not enough adress spaces. That's not an option because a lot of other programs uses FSUIPC. Do you mean the traffic toolbox SDk or the Panels and Gauges SDK? I've read those, but found not much regarding AI planes (except the small data provided by the trafficinfo.dll) Or do you mean another SDK. I'm a VB/VB.net programmer and do not know if a DLL written in VB.net can expose itself to FS. Maybe it is possible for me to write a small DLL that exposes the AI data. (if i could find the information where FS stores it) Thanks a lot for your cooperation. I appreciate it very much. Peter -
Amount of AI planes in FSUIPC
Garfield_X replied to Garfield_X's topic in FSUIPC Support Pete Dowson Modules
The user aircraft is on the ground at the airport, and in my list i normally see only a distance from 0 to 1 nm on most airports. For most airports 96 is enough, but on some busy airports like KLAX or EHAM i've sometimes 110 parked AC's (counted with MS traffic toolbox). It is not possible to list more than 96 AC's? As i understand from your proposal FSUIPC will always list active aircrafts and when a sleeping aircraft which is not in the list becomes active it will show up (and replacing a sleeping one). The same should apply to AC's which after landing goes from airborne to ground. In that case i'm happy with your proposal of byte 3. Setting it to 1 will give my program the opportunity to log the active planes within the 3 nm range of the user aircraft. I do a read every 2 seconds, and could easily do a write to continue this display. Peter -
Amount of AI planes in FSUIPC
Garfield_X replied to Garfield_X's topic in FSUIPC Support Pete Dowson Modules
Hi So i understand that (and i'm only talking about the AC's on the ground) one can miss an aircraft on an airport if there are more than 96 AI planes on that airport. Will such a plane show up if it comes active? I ask this because people use AITA (the program i've written and which is being updated soon AITA2004.pvdveen.net) mainly for checking their flightplans/AFCAD . (departure and arrival time etc) But at an busy airport (with more than 96 AC's at the ground) they can miss some flights in this case. It would be nice that FSUIPC list more than 96 AC's or always list the active AC's and when an AC becomes active but not in the list will show up in the list, replacing a sleeping AC. In such a case AITA can log this plane because it looks only at active planes. Because in this case (ground) logging find place on a specific airport the distance to the user AC is always less then 2 or 3 nm. (At the airports i've checked i've never seen planes which ar further away than 1 nm) (I already thought that the ground list lists only AC's near the user plane.) Peter -
Hi At the moment FSUIPC can handle 96 AI planes on the ground and in the air. What will happen when an airport has more AI planes? Will it always shows the active ones? When the ground list is full and a plane is landing and switch from air to ground, will it be visible in the ground list? Peter
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Hi I'm busy with a program (AITA) to log the arrivals and departures at an airport. Sometimes when the gates are full a plane will dispear after landing. How can i see this happen in FSUIPC? At the moment i check if the plane is actually moving (changed lat en lon values) but sometimes a plane is on a hold is is also not moving. Peter