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Warmbrak

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  1. Excellent, thank you very much John! I will grab the 7.4.0 beta in the meantime.
  2. Thanks for your reply John. Any access to those would be extremely useful. If FSUIPC can detect if it is a rotorcraft then overriding those could be helpful. I am trying to think of cases where this could be problematic, as some helicopters do have a controllable elevator linked to the cyclic system - but in that case they are not directly controlled by the pilot so it should be fine. I haven't touched LUA in ages and are reluctant to get into that level of effort unless it was absolutely crucial. I will try and wrap my head around the offset and scripting when I have more energy; I think I understood it back in the FSX days but that is a long time ago. Being able to tweak those three axes through the UI would be very welcome, thanks.
  3. Good day I only recently reinstalled MSFS and purchased FSUIPC to try and overcome issues I have been having with the MSFS controls assignment. While I am able to follow the documentation and get things working, there are some implementations that I am trying to wrap my head around. I removed all my assignments in MSFS and have redone them using FSUIPC. For helicopters I am specifically using the AXIS_CYCLIC_LATERAL_SET, AXIS_CYCLIC_LONGITUDINAL_SET and AXIS_COLLECTIVE_SET axes to enable use of their specific trim functions. Unfortunately these axes assignments are not visible through the Joystick Calibration page. While I was able to manually edit the FSUIPC.ini file to add a *-1 modifier to change the axis direction of the collective, we are missing basic functionality in the UI that would make this much more easier to do. Furthermore, without these axes showing up in calibration it makes it harder to tweak and even assign response curves. Assigning the axes is straightforward, but the tweaking and calibration is missing for axes that are not covered under the Joystick Calibration 11 page UI. What would be useful if there was an option to apply modifiers or tweaks to any axis that has been assign through FSUIPC without having to head to the .ini file. What would be the correct way then to calibrate these axes assigned through FSUIPIC that are not included in the Joystick Calibration pages?
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