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curbz

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About curbz

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  1. Many thanks Pete - I'll give this a try. I posted a couple of weeks ago in the PMDG forum - had a couple of good suggestions but nothing that solved he issue for me. Seems like a few others do suffer with this and have needed to employ workarounds or resort to pressing F1 on the keyboard to cut the throttles.
  2. Hi Pete, Hoping you can perhaps give me some advice to diagnose a throttle issue I am experiencing with the PMDG 737 NGX in P3D v4.1 - note that this is not an FSUIPC issue so feel free to stop reading, I am using FSUIPC to read data from the sim so as to help me find where the problem lies. I have a Saitek throttle quadrant that is has two of it's three axis levers mapped directly in P3D to throttles 1 and 2. Both axis are calibrated in P3D. With the NGX on the ground I can move the hardware throttles back and forth through the full range and the NGX virtual cockpit throttles respond without issue, settling nicely back in the idle position whenever I move my hardware levers back to their minimum positions. However, during flight and upon touchdown, the virtual cockpit throttles will never fully return to the idle position despite my hardware levers being in their minimum positions. They sit just a little bit shy of the idle position as can be seen here: This means that I cannot deploy the reversers as the throttles must be in the idle position to do this. I have tried multiple sets of hardware, calibrations and so on, to no avail. So what I am trying to do is to determine whether my controller is sending the correct information to P3D and whether it is a case of the NGX not responding to these values. I am hoping FSUIPC will be able to help me do this. What I have done is to register FSUIPC offsets within SIOC and use the SIOC console to display these values. This is what I am seeing (offset 0366 is the ground/air flag where ground = 1): On the ground before take-off (offset 0366 = 1): With my hardware lever axis in it's minimum position, offset 3330 (description: Throttle 1 Axis input value, post calibration, just before being applied to the simulation) has a value of zero. Offset 088C (Engine 1 throttle lever) has a value of 1. This is what I would expect. During flight (offset 0366 =0 ) and upon touchdown (offset 0366 = 1): With my hardware lever axis in it's minimum position, offset 3330 (description: Throttle 1 Axis input value, post calibration, just before being applied to the simulation) has a value of zero. Offset 088C (Engine 1 throttle lever) has a value of 1311. This isn't what I'd expect and probably explains why the NGX virtual cockpit levers are not quite in the idle position. Does my analysis seem correct to you or are there other offsets that I should be looking at, as there are quite a few that relate to throttle positioning? Many thanks.
  3. Drzewiecki Design - EETN P3Dv3 update

    Thanks for your reply. I already did that 3 days ago but have not received a response other than an automated email saying for support to read the FAQ or post here on the forum, hence my post. I also received a copy of the web form that I completed on the website (I have removed name/email): Product's name Drzewiecki Design - EETN Tallinn Product's serial number or purchase information Purchased 1st December 2014 Brief description of the problem I purchased this product for P3D v2 and it has now been upgraded by the developer to be compatible with P3D v3. On the developer's forum it states that the update has been pushed to all the online stores that they sell there products through. Please can you advise how I obtain the updated version? Thank you. The message has been sent from 193.32.30.50 (United Kingdom) at 2016-01-29 09:43:08 on Chrome 47.0.2526.111 Entry ID: 1415 Please can you advise? thanks
  4. I purchased this product for P3Dv2 last year and it has now been upgraded by the developer to be compatible with P3D v3. On the developer's forum it states that the update has ben pushed to all the online stores that they sell their products ​through. Please can you advise how I obtain the updated version, thanks.
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