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paparomeo

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About paparomeo

  • Birthday 01/01/1970

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  1. Wow, thanks for the speedy and thorough reply. I'll be registering my copy right away. One more question, though: Does the facility that takes only the controller sending the largest deflection mean I can just leave the settings in MSFS so that *both* the stick and yoke are mapped to pitch and roll, and just use which ever one is appropriate? When I've done this in the past, I had trouble with odd conflicts and spikes. Will FSUIPC help with that at all? Thanks again for your support and for all your amazing work. PR
  2. I have both a yoke and a joystick connected to my computer. I'd like to have the stick controlling pitch/yaw when I load an aircraft that has a stick in real life, and the switch to the yoke for yoke-controlled planes. To make this work, I have been using a cumbersome system of two different copies of the FS9.cfg file and a pair of batch files to copy/rename them prior to launching FS2004, but it would be great if it could happen automatically when I select a particular aircraft. Will the newest FSUIPC facilitate this switch or axis-control? Or does the aircraft-specific control feature only apply to the buttons, and not to the control axes themselves? I've read through the user guides and I'm still not clear on this point. Thanks in advance for your help, Pete "PapaRomeo" Rafle
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