robnpat
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Posts posted by robnpat
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Can anyone post on 2012SE, addons (like Chicago), and how to install them?
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4 minutes ago, VenturaGuy101 said:
All Tracon2012 addons will work with Tracon2012SE. You have to make sure that it gets installed correctly though. You can purchase from Feelthere's site.
Thanks. Are their instructions or a guide on installing addons to 2012SE?
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Interested in the Tracon 2012SE version, and wondered if the Real Traffic that is on Feelthere's website will work for the Steam version (and KORD sector)? If so, any help on how to install those addons to the Steam version?
Thanks,
Rob -
4 hours ago, FeelThere said:
Could you please try to reinstall the game from scratch?
Yes, I will try tonight and report back. Thanks, Vic :)
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Now that Vic and crew are back, any idea on my issue?
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Not sure why, but after about 5-10 minutes of 'controlling', the game will usually crash (once it restarted my PC). Never really happened before SP1. Any ideas?
My specs:
AMD X4 955 at 3.94Ghz
8Gb RAM
Win10
NVIDIA GTX 460Thanks Vic and FT crew :)
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Ahhh, thanks guys! Much appreciated
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Curious, how do I get intersection takeoffs to work? If I click on a runway, then a taxiway that intersects with that runway, the plane will go that 'route' to the beginning of the runway (sort of a 'back taxi'). What am I missing?
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Well, got SP installed, and works fantastic! I get random male and female voices! Really ups the game, err, I mean, sim.
Thanks Vic and team
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Hey Vic,
Thanks for the SP. I'll download and install this evening after work. One question, is the English (US) sound package you mentioned part of Windows 10, or is this a 3rd party package?
Cheers :)
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SWEET! Can't wait. T!3D is awesome as it is; I can't even imagine how it will be with the SP!
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Thanks Vic and FT Team :)
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5 minutes ago, Avwriter said:
After four days with the new sim, I wanted to take a moment to offer a heartfelt kudos to Vic and the entire FeelThere team for this release. All things considered, even before the first SP, Tower 3D runs remarkably smoothly, and has generally exceeded my expectations at this stage. Last night, I played KLAX for an hour and a half, and nearly forgot that I was not sitting in a real control tower.
Now to be sure, most of us, myself included, have not hesitated to give you a hard time over the few bugs, unpolished corners, and imperfections that we have managed to find. We have also felt free to bombard you with our obsessive demands for more zoom options, smaller airplane icons, bigger clickspots, a first person view from the pushback truck, and jedi mind-control over the entire game :-) But obviously, that's your own fault for not inviting all of us to be beta testers to begin. Of course, if you would have done that, there would have been no one left to buy the game. Anyway, don't forget we do love you and that all the hard work you have put into this project is greatly appreciated and respected.
P.S. Don't worry, I promise we are not going to stop our complaining, nit-picking, and general b#ching any time soon. After all, why do you think we are here? :-)
Here here, Avwriter! I second this! Although I would LOVE to see them include a Jedi mind-control over these in-game 'slow' pilots!
Hats off to you, Vic and FT team! Looking forward to many wonderful hours of 'controlling' traffic
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5 minutes ago, achilles1971 said:
Will be SP1 multi-screen capable ?
Will be cargo schedules/gates in the real traffic added ?
Sorry guys, but i'm not enjoying these new version as much as I would like to...
Perhaps new improvements will change my perception of this new version.
In fact...I realise that 3D is not that important for me...but it's just me...
Thanks for everything
Paul
Vic mentioned that the game engine won't allow multi-monitor use.
For the real traffic, Avwriter asked that in an above question and FeelThere replied that Nyerges Design will handle that part.
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1 minute ago, FeelThere said:
We have zoom instead :)
I know. Kinda 'bulky' but does work but a quick keyboard 'B' for binoculars would be alot better. Just my opinion.
Can't wait to see all these improvements in this already awesome 'sim'. Thanks guys :)
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8 minutes ago, FeelThere said:
Sorry Folks, but it was a development feature that we forgot to disable and likely will be removed for the SP. Tower!3D was built in usinng it from the tower's point of view like controllers do. The textures, models are optimized for this view and we don't want you to go behind the scenes :)
Tower controllers 'usually' have access to binoculars. Could one be 'added'?
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Maybe Vic can make this a 'sticky'?
Besides the airplane icon size in ADIRS (mentioned in another thread), I like to see the planes move a little faster when taking the runway and/or taking off. Seems like a student pilot is at the controls and is creeeeeeeping onto the runway and advancing the throttles for takeoff. All other aircraft speeds (taxi, etc) I think are just perfect.
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3 hours ago, FeelThere said:
If we can't make them resizable, do you suggest making them a bit smaller?
Thank you for the kind words :)
Vic
Yeah, just a tad smaller. Thanks for the attention to all of our 'suggestions'. I am really enjoying this and can't wait for JFK to come out :)
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2 minutes ago, dickparker said:
I saw a link to the tutorial the first time I ran the sim, but since then I see no link. How do you access the tutorial?
Choose 'TIST', then checkmark the 'Tutorial' box
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Would it be possible in SP1 to have the ability to make the plane 'icon' in the ground radar smaller? I know you can do text size. I just think the 'icons' are too big on the radar.
Just a thought. Thanks Vic and FT crew :)
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37 minutes ago, FeelThere said:
We will let Nyerges Design know about the issue.
Hey Vic, I don't this would be a Nyerges Design issue for Tower!3D, would it?
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1 hour ago, mikced76 said:
So for those that have had a chanse to try it out. Is T&G supported for small aircraft or only straight in landings? I have no purchased it yet and dont know if perhaps I should wait for the pro version later.
Mike
I haven't seen T&G yet, just 'Go Around'. I'll look further when I get home. I do this this would be a neat option for GA aircraft, esp at a small airport like TIST (I'm sure the controllers would be PO'd for a GA doing this at LAX or other big airport...hehe)
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Also, have departing AC report when they are ready for takeoff, and for arriving AC report 'taxi to terminal'. If you aren't watching and you give taxi instructions for departure, your plane will just wait at the 'Hold' line at their assigned runway without any word that they are ready. If real life, the departing AC will contact tower for takeoff clearance, but in this, they are just silent, waiting for you to say something.
Having a ball with KLAX. I did try some stormy weather. Effects were very impressive
Tracon 2012SE and addons
in ATC Simulators
Posted
OK, wasn't sure if that was the correct way with the 2012 Steam addition (from what I saw, the Chicago sector isn't available via Steam).
Thanks