Just as the meteorological autumn has started, I begin to think about my Simulator-project again for the winter.
My question goes to Pete Dowson and/ or the developer of the FSUIPC Client DLL.
Let me first explain my goal:
I am building my own small cockpit with mechanical instruments.
For this, I have a program running on the FSX-PC which reads or writes airspeed, heading, bank pitch and many other values from or to the simulator and also sends data to or from the mechanical panel. On the mechanical panel, those values are displayed as pointer positions using R/C-servos.
The PC program uses the combination of FSUIPC and FSUIPC client.DLL
For servicing i have a program where I can test the instruments moving some slider controls with the mouse. There, the positioning of the pointers works very well - smooth and quick movements. I assume, the panel and the underlying software works fine.
In the real simulation process it is different:
The pointers do not move smooth but in steps. At first, I thought I have to increase the update frequency from 5/s to something higher.
But it diesn't really help..
So my question is: Is there a general limitation of the update frequency in either FSUIPC or FSUIPC client DLL ?