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How do you develop with lua and fsuipc?

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Hello fellow simmers!


I've been using lua in my FSX projects for some time now, and I love it. Simple yet powerful. Good work Pete! As always...


But I can't find a way to develop with it efficiently.


While developing I bind the lua scripts to key presses (often the numeric keys) and also "lua kill" and so forth.

I use tail to keep an eye on the log file.


This approach works but it feels clumsy.


Wouldn't it be great if there were a console/teminal in fsuipc that gave the possibilities to list, execute and kill lua scripts and so forth?


How do you work? Do you have any tips, ideas or suggestions?

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