VoltaCrew Posted February 10, 2016 Report Posted February 10, 2016 Hello! I started using FSUIPC for developping and I feel stick about something which is annoying me since 3 hours. public double getAltitude() { Offset<long> altitudereq = new Offset<long>(0x0570); try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double altitude = (double)altitudereq.Value * 3.28084D / (65536D * 65536D); altitude = Math.Round(altitude); return altitude; } public double getAirspeed() { Offset<int> airspeedreq = new Offset<int>(0x02B8); try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double airspeed = (double)airspeedreq.Value / 128; airspeed = Math.Round(airspeed); return airspeed; } public double getHeading() { Offset<double> headingreq = new Offset<double>(0x0580); try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double heading = (double)headingreq.Value * 360 / (65536D * 65536D); heading = Math.Round(heading); return heading; } public double getFPM() { Offset<short> FPMreq = new Offset<short>(0x0842); try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double FPM = (double)FPMreq.Value * 3.28084; FPM = Math.Round(FPM * -1); return FPM; } I'm just getting an error 15 if I am removing the try/catch, and blank returns if I let them. All my code is working, but this part won't. FSUIPConnection.Open() works well too. Do somebody have an answer ? Noah (Sorry for the mistakes, I am not an english native speaker :/ )
Paul Henty Posted February 11, 2016 Report Posted February 11, 2016 Hi Noah, Error #15 means the FSUIPC memory file is full. The reason it's full is that you're declaring the offsets in the method body. Each time you run the method a new offset is declared. This will quickly fill up the FSUIPC memory file. All offsets should be declared only once during the lifetime of your program. The best way of doing this is to declare offsets at the class or form level. e.g. private Offset<long> altitudereq = new Offset<long>(0x0570); private Offset<short> FPMreq = new Offset<short>(0x0842); private Offset<double> headingreq = new Offset<double>(0x0580); private Offset<int> airspeedreq = new Offset<int>(0x02B8); public double getAltitude() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double altitude = (double)altitudereq.Value * 3.28084D / (65536D * 65536D); altitude = Math.Round(altitude); return altitude; } public double getAirspeed() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double airspeed = (double)airspeedreq.Value / 128; airspeed = Math.Round(airspeed); return airspeed; } public double getHeading() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double heading = (double)headingreq.Value * 360 / (65536D * 65536D); heading = Math.Round(heading); return heading; } public double getFPM() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double FPM = (double)FPMreq.Value * 3.28084; FPM = Math.Round(FPM * -1); return FPM; } Paul
VoltaCrew Posted March 17, 2016 Author Report Posted March 17, 2016 Hi Noah, Error #15 means the FSUIPC memory file is full. The reason it's full is that you're declaring the offsets in the method body. Each time you run the method a new offset is declared. This will quickly fill up the FSUIPC memory file. All offsets should be declared only once during the lifetime of your program. The best way of doing this is to declare offsets at the class or form level. e.g. private Offset<long> altitudereq = new Offset<long>(0x0570); private Offset<short> FPMreq = new Offset<short>(0x0842); private Offset<double> headingreq = new Offset<double>(0x0580); private Offset<int> airspeedreq = new Offset<int>(0x02B8); public double getAltitude() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double altitude = (double)altitudereq.Value * 3.28084D / (65536D * 65536D); altitude = Math.Round(altitude); return altitude; } public double getAirspeed() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double airspeed = (double)airspeedreq.Value / 128; airspeed = Math.Round(airspeed); return airspeed; } public double getHeading() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double heading = (double)headingreq.Value * 360 / (65536D * 65536D); heading = Math.Round(heading); return heading; } public double getFPM() { try { FSUIPCConnection.Process(); } catch (FSUIPCException ex) { } double FPM = (double)FPMreq.Value * 3.28084; FPM = Math.Round(FPM * -1); return FPM; } Paul Yes that was it, thank you so much :)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now