cknipe Posted November 30, 2019 Report Posted November 30, 2019 Hi Paul, Just an FYI - Calling FSUIPCConnection.Open() there is an exception that you're not catching. Nothing major - just an FYI.
Paul Henty Posted November 30, 2019 Report Posted November 30, 2019 Thanks for the report. I've checked here on version 3.1.11 and I can't see this exception being thrown. If you have any more info e.g. how/when you see this exception, full stack trace, I can look into it a bit more if you like. Paul
cknipe Posted November 30, 2019 Author Report Posted November 30, 2019 Can't reproduce it now for some reason 🤯 Typical Murphy. I've added the necessary code for a full stack and will revert if it happens again. I think it may have been my PC though, but the exception should still be caught nonetheless. I do believe it is your exception, as the source is your DLL and ~SystemOffsets~ aren't my variable. I will revert back if / once it happens again and I have a full stack dump for you. FYI, this is the code, fired by an Timer with a 10ms trigger Private sub FSUIPCProcess(ByVal sender As Object, ByVal e As System.Timers.ElapsedEventArgs) ' If we are not connected to the simulator, try to re-connect Try If SimConnected = False FSUIPCConnection.Open() If FSUIPCConnection.IsOpen SimConnected = True Else SimConnected = False Exit Sub End If Else FSUIPCConnection.Process Debug.Write("a") End If Catch ex As FSUIPCException If ex.FSUIPCErrorCode = FSUIPCError.FSUIPC_ERR_NOFS ' Can not connect to FSUIPC or WideFS, not running? SimConnected = False ElseIf ex.FSUIPCErrorCode = FSUIPCError.FSUIPC_ERR_OPEN ' We are apparently already connected SimConnected = True ElseIf ex.FSUIPCErrorCode = FSUIPCError.FSUIPC_ERR_NOTOPEN Or ex.FSUIPCErrorCode = FSUIPCError.FSUIPC_ERR_SENDMSG SimConnected = False Else Debug.WriteLine("EXCEPTION: " & ex.Message.ToString) Debug.WriteLine(" STACK: " & ex.StackTrace.ToString) End If Catch ex As Exception ' This is where the exception is caught Dim st As New StackTrace(ex, True) Debug.WriteLine("EXCEPTION: " & ex.Message.ToString) Debug.WriteLine(" STACK: " & st.ToString) End Try End sub
cknipe Posted November 30, 2019 Author Report Posted November 30, 2019 Oh, and the exception occurs when: - Initialize Timer to fire every 10ms; - While True; Loop (just to ensure the timer fires) Every 10ms, we now call Open() and/or Process() via the timer Start, close, restart, the sim while the code is running. I *suspect*, either Open is executing, or Process is executing without the necessary variables in FSUIPCClient being initialized.
Paul Henty Posted November 30, 2019 Report Posted November 30, 2019 Which timer are you using? Is it System.Timers.Timer? If so then I think the problem is that by running this code every 10ms you'll end up with multiple copies of FSUIPCProcess() being run in parallel on different threads. This is the only thing I can think of that will cause this problem. On my machine Open() takes over 100ms to run. So your timer will be starting about 10 threads all calling Open() before the first one finishes. Each thread will be creating, processing and then deleting the ~systemoffsets~ group. So one thread will be trying to process this group but another has just deleted it. If this is the case then here are some solutions: 1. Use a different timer when the connection is not open that uses a more realistic interval (e.g. 250ms) - or modify the tick interval of your existing timer. 2. If you are using WinForms and don't need your FSUIPCProcess() method running on a background thread you can use the Forms timer which will block each tick until the code on the previous tick has run completely. This will also block your UI though. 3. If you don't mind the timer not ticking at exactly 10ms you can set the timer to 'one-shot' mode with: MyTimer.AutoReset = False when you create it. Then at the end of your FSUIPCProcess() method you can restart the timer and get another tick: MyTimer.Start() I hope one of those helps... Paul
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