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pully

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  1. Is it possible for the link to download the hotfix.exe i cant seem to find it Thankyou David
  2. Can we take Dbrite and arrivals and departures on to a second monitor cant seem to find a way
  3. Just downloaded Tower 3D on starting the game it gets to 30% then shuts down not sure if this is the log you want. Initialize engine version: 5.3.5f1 (960ebf59018a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 480 (ID=0x6c0) Vendor: NVIDIA VRAM: 1488 MB Begin MonoManager ReloadAssembly Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.065 seconds Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\System.dll (this message is harmless) <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 <RI> Initialized touch support. UnloadTime: 1.389799 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Setting up 1 worker threads for Enlighten. Thread -> id: 1050 -> priority: 1 STEAM: AnotherInstance! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 1.827654 ms readed prefs: multimonitor=False fullscreen=False vsync=False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Monitors found: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 458. Total: 0.129010 ms (FindLiveObjects: 0.024189 ms CreateObjectMapping: 0.016859 ms MarkObjects: 0.080631 ms DeleteObjects: 0.006841 ms) Load monitor settings: 1920x1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 459. Total: 0.096269 ms (FindLiveObjects: 0.021746 ms CreateObjectMapping: 0.011483 ms MarkObjects: 0.061329 ms DeleteObjects: 0.001466 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.274148 ms Menu Airport Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnEnable!!!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Runways found: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnEnable!!!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Runways found: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1973. Total: 1.416921 ms (FindLiveObjects: 0.107020 ms CreateObjectMapping: 0.037139 ms MarkObjects: 1.261032 ms DeleteObjects: 0.011239 ms) BUILD VERSION: v1.0.148.981ns (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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