Just downloaded Tower 3D on starting the game it gets to 30% then shuts down not sure if this is the log you want.
Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 480 (ID=0x6c0)
Vendor: NVIDIA
VRAM: 1488 MB
Begin MonoManager ReloadAssembly
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in 0.065 seconds
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: W:\Game_ever\Tower3D\tower3d\tower3d_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.389799 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Setting up 1 worker threads for Enlighten.
Thread -> id: 1050 -> priority: 1
STEAM: AnotherInstance!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
UnloadTime: 1.827654 ms
readed prefs: multimonitor=False fullscreen=False vsync=False
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Monitors found: 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 458.
Total: 0.129010 ms (FindLiveObjects: 0.024189 ms CreateObjectMapping: 0.016859 ms MarkObjects: 0.080631 ms DeleteObjects: 0.006841 ms)
Load monitor settings: 1920x1080
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 459.
Total: 0.096269 ms (FindLiveObjects: 0.021746 ms CreateObjectMapping: 0.011483 ms MarkObjects: 0.061329 ms DeleteObjects: 0.001466 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.274148 ms
Menu Airport Awake
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
OnEnable!!!!!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Runways found: 18
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
OnEnable!!!!!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Runways found: 18
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1973.
Total: 1.416921 ms (FindLiveObjects: 0.107020 ms CreateObjectMapping: 0.037139 ms MarkObjects: 1.261032 ms DeleteObjects: 0.011239 ms)
BUILD VERSION: v1.0.148.981ns
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)