
Juergen2
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Axes not reaching Limits and center position
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Hi, The problem was that I had conflicting assignments in P3D and FSUIPC. I reset FSUIPC to default and copied/pasted the additional button assignments from the previous FSUIPC.ini. Now everything works NORMAL. Thanks for help Juergen Mader -
Hi, I have a problem with FSUIPC in P3Dv4.5 and Aerosoft Airbus aircraft. When FSUIPC is loaded, the X and Y axis of my side stick will not reach the end positions and re-center and behave somewhat erratic. If I set the add-on.xml to .off, so FSUIPC does not get loaded and I perform the flight control check both axis behave normal with smooth movement and re-center. Initially I thought I had to run my side stick thru FSUIPC, but decided against it and set it up directly in P3Dv4. So now I don't know if there are any entries in the FSUIPC.ini that affect these 2 axis and affect t
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Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Hi Pete, As for ChasePlane it provides hatswitch movements N-E-S-W as well as NE-SE-SW-NW by itself, HOWEVER only for 1(one) controller. Since many of us have 2 controllers (yoke and side stick) I always have to have both controllers available during a flight ( one for ChasePlane and one for aircraft; space problem). So with mapping the hat switches of both units through FSUIPC as keyboard button presses to ChasePlane, I now only need 1 (one) controller for a flight. I now got the key-presses to work in ALL direction (N-E-S-W as well as the 4 diagonal movements). The only thing -
Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Hi Thomas, Well I overstated my ability I guess, since I can NOT figure out why my Diagonal Pan's don't work. I have 2 controllers, R2(Alpha Flight Yoke) and R3 (Airbus Side Stick) and I programmed R3 to include diagonal movement. I know the hat switch is capable of it, since it shows up in FSUIPC as button 33, 35, 37 and 39. These are my button definitions: 0=R2,32,K68,10 -{Key press: ctl+D}- 1=R2,34,K72,10 -{Key press: ctl+H}- 2=R2,36,K75,10 -{Key press: ctl+K}- 3=R2,38,K70,10 -{Key press: ctl+F}- 4=R3,32,K68,10 -{Key press: ctl+D}- 5=R3,34,K -
Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Thomas, Thanks very much. With the typo I just doubted myself, but I completely understand now how to program the 2 controllers. Until my next problem Brgds Juergen -
Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Hi Pete, Thanks for clarification; I just wanted to make sure I understand the logic. I know now how to program the hat switch properly. As for the diagonal movement in ChasePlane - you certainly can move diagonal w/o problems. My problem is that it does not recognize 2 different joysticks (for me Alpha Flight Yoke for Boeing and ThrusMaster side stick for Airbus). Each one of these controllers has a hat switch, which I can program in FSUIPC to send the correct commands to ChasePlane. Hope that makes sense Again Thank you and Thomas for help Juergen Mader -
Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Hi Thomas, Thanks for speedy reply. I am pretty sure I understand, however why does your button 35 (diagonal right - down) have the same definitions as button 33 (diagonal right - up)? Here it would seem like the view would go diagonal right-up? Thanks for clarification Juergen Mader -
Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Hi Thomas, I believe my light bulb went of: I have enclosed a brief Excel sheet documenting what I believe is happening to get the diagonal movement of the hat switch working. Again if you could take a look at it and let me know if I am correct, I would appreciate it Brgds Juergen Mader Location: KTPA FSUIPC Assignment.xlsx -
Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Thomas, That's what I thought. I do understand the programming of the flight controls buttons. But here I am in particular interested in the hat switch, since that is the button that I use in ChasePlane to look around in the virtual cockpit. In his video he programmed the tilt up & down and pan left / right (= P0/P180/P270/P90 in ChasePlane) with Ctrl+T/G/F/H. However, what I don't understand is the "diagonal" movement programming he talks about, where he edits the .ini file to have 2 buttons working at the same time, e.g. P0 & P90 should be a 45 degree diagonal movement. If you l -
Using FSUIPC and 2 Hat Switches
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Thanks Thomas, that's it. I was wondering if you could do me another favor and look at that video where the guy shows his .ini file (approx. 3:19 min). I assume the l/h numbers are generated when you assign buttons in FSUIPC. So these numerical values on the left are buttons/switches assigned in FSUIPC and written to the .ini file? Thanks for your help Juergen Mader -
Juergen2 started following Data File Error in MakeRwys 4.90 and Using FSUIPC and 2 Hat Switches
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Hi, 1. Some background: In order to make the flight experience more realistic I have (or will have) flight controls for Boeing aircraft (from Honeycomb - Yoke and Throttle Quadrant) as well as for Airbus aircraft (from ThrustMaster - Sidestick and Throttle Quadrant). Now the problem arises that ChasePlane (camera utility program) only recognizes one control unit to assign buttons to; so at the moment I use a ThrustMaster joystick to control views (inside / outside) and a hat switch for pan. If I fly a Boeing aircraft I use that joystick/side stick to control ChasePlane and a Hone
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Data File Error in MakeRwys 4.90
Juergen2 replied to Juergen2's topic in FSUIPC Support Pete Dowson Modules
Hi, Sorry for premature post. I deleted my scenery.cfg and had P3D rebuilt it. Loaded a flight and exited P3D. Started MakeRwys 4.90 and it started and ran with no problem. Sorry -
Hi, I just update my MakeRwys 4.8.73 with version 4.90. I place the .exe in the root folder of my P3Dv4.5.14.34689 and executed it. I am now getting an error: "Failed to make all of the data files. Failed to make FStarRCRWS file!" The file does not execute but the error shows immediately. Thanks for suggestions and help
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Hi John, No problem. Also your reply went to my spam folder, so I saw it very late. In the meantime I figured out the problem: I checked my scenery folder and found some erroneous entry at the end of the list. After I deleted the entry, makerwys (v4.871) ran w/o problem. Thanks for reply Juergen Mader P.S. Also upgraded to version 4.873
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Sorry, forgot to sign Brgds Juergen Mader