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Tom68

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Everything posted by Tom68

  1. OK. Thanks for you help. And a cool product.
  2. OK, with 60 pages of numbers, I did miss that one. Thanks. Part of my question was also that Lua seems to have a library call that allows attaching a callback function to provide notification if a button changes. (I think) For C/C++, with just access to an offset, it must be polled to detect when a button changes. True? Also, I just downloaded & registered FSUIPC in the last week or so. I misspoke I actually have 4.974. Is that the latest? Awesome program, by the way!
  3. I guess I should add I'm using FSX with a registered version of FSUIPC 4.973. I just want my C++ program to know when a joystick button is presses.
  4. I've looked at the Lua examples and I can build and run the C++ example in Visual Studio. So I know how to read/write the offsets. In Lua, there are events that can be used to read input from joystick buttons. What's the equivalent in C++? I've searched and really can't find anything. Thanks.
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