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flying-w

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Posts posted by flying-w


  1. 208366914_Prepar3DV4Tiny.png.27379ef2120de003792023284898f34b.png

    Here is the latest update for STB V3 for Prepar3D V4, with the latest content for AIG and the ability to override the user aircraft flight number in STB

    You can download the STB Client Update (V4.2.2020.20800) update from here: https://bit.ly/3hUmUVW

    STB Data Server (only required on the Prepar3D computer when running STB Client on a separate computer), has not changed and remains at the previous update level.  It is available here: https://bit.ly/3dD6QW5

    Summary of Additional Changes since last official update (V4.2.2020.17900)

    • Content Improvements (logos and configuration):
      • AIG OCI for all packages available to us as of August 1st 2020.
      • Flight number can now be provided in STB for the user aircraft which is used instead of that available from the simulator aircraft.cfg

    Note: to get the departure flaps changes, you need to reload the aircraft configuration either through the configuration wizard (starting over with a new configuration, or loading the file through the settings notebook, Objects tab.  Load either the Universal or AIG Aircraft file from the samples folder in your install directory.

    Let me know how this works out for you!  In the meantime, next in the tubes is an update for Prepar3D V5.

    Many thanks

    Simon


  2. It's quite clear there's a lot of buzz around this and rightly so.  Well finally at just about the eleventh hour I've receive a certain email, so at long last I can evaluate the SDK, the AI exprience and it's relevance towards STB.  Nothing formal to announce at this time, but news in due course.

    • Like 1

  3. I can set the flight number so it shows up in STB however you want it, but I cannot change it in the simulator as SimConnect does not appear to permit it.  Therefore in your conversation with ATC (if you use that), the old flight number from the aircraft.cfg is still used.

    Does that defeat the object of what you would like to acheive, or is it still useful to see the flight number change in STB only?

    Simon


  4. Again let me emphasize this has been a problem in Microsoft .Net forever, and they still haven't fixed it.  The workaround/fix is as suggested here.  That said, it might only be a .Net V3 problem, and FSX is stuck in that world I'm afraid.

    Simon

     


  5. This is a periodic bug that occurs in Microsoft Windows.  Please delete the file mentioned in the message, i.e.

    C:\Users\KUBA\AppData\Local\FlyingWSimulation\TrafficBoardFrontEnd.exe_Url_5xvhbqbnxytxvnujbo51zne3g5gxstmm\3.6.2018.14100\user.config 

    Thanks
    Simon


  6. It's hard to provide generic advice about solving problems in simconnect.xml.  Please compare it with the working model you have for Prepar3D V4, nothing should be different in the following part:

    <Disabled>False</Disabled>
    <SimConnect.Comm>
        <Disabled>False</Disabled>
        <Protocol>IPv4</Protocol>
        <Scope>global</Scope>
        <Address>0.0.0.0</Address>
        <Port>2024</Port>
        <MaxClients>64</MaxClients>
    </SimConnect.Comm>

    It's possible you have may have a different IP address value or port, and as long as that is consistent with the corresponding information in simconnect.cfg on the client, that should be fine.

    Simon

     


  7. 49 minutes ago, cellular55 said:

    By the way on another computer I do not have trouble installing it... could be Windows 7? On the PC without issue i Have Win 10.

    Sorry to say it may well be Windows 7, we don't support that platform any longer as Microsoft have ended support.  If STB works there, that's great, if not as in your case there's not much I can do to fix it.

    However, if Windows 7 is your only choice it may be possible to work around this.  Please contact me via PM as it's not a discussion suitable for everyone.

    Thanks
    Simon


  8. wp716fa883_06.png

    Here is the latest official update for STB V5 for Prepar3D V5, featuring Hot Fix 2 compatibility and the latest content for AIG and TrafficGlobal.

    You can download the STB Client Update (V5.0.2020.17900) update from here: https://bit.ly/2B8lR5a

    STB Data Server (only required on the Prepar3D computer when running STB Client on a separate computer), also has an update (V5.0.2020.17800), available here: https://bit.ly/2YCqkpw

    The update is only available as described above initially, it will be added to the website and the update checking in the product at a later time.

     

    Summary of Changes since Base Product Release:

    • Prepar3D V5 Hotfix 2 compatibility.
    • Content Improvements (logos and configuration):
      • AIG OCI for all packages available to us as of June 26th 2020.
      • Traffic Global Content V1.1.5.
    • Changed departure flaps handle value for FSPXAI 777 and A340 families as used by AIG to avoid spoiler and reverse thrust activation.
    • Fixed error in reporting the number of AI to be deleted when optimizing parking flights at the selected airport.
    • When the AI callsign is “NONE”, the aircraft make and model are used substituted.
    • Offer “_ALL” as an airport selection option even when no AI are presently in the simulator (to see the user flight);
    • Corrected NLS text for AI Left Body View Command and AI Right Window View.
    • Configuration bug fix: If [DiscoveryPath] appears after a [Package] group in the add-ons.cfg file, STB was failing to recognize the [Package] as a valid group.
    • Added Enabled AI Departure Flaps Global On/Off setting, for use when STB’s operation of flaps at taxi-out causes problems in the AI animation of many aircraft.
    • Fixed bug in de-install process that prevented the STB add-on.xml files being properly removed.
    • Updated MakeRwys utility to V4.91.

    Note: to get the departure flaps changes, you need to reload the aircraft configuration either through the configuration wizard (starting over with a new configuration, or loading the file through the settings notebook, Objects tab.  Load either the Universal or AIG Aircraft file from the samples folder in your install directory.

    Let me know how this works out for you!  

    Many thanks

    Simon


  9. Yes sorry to say it will.  Prepar3D just like FSX before it does not provide an interface for deleting any AI, so we have to do it the hard way by creating one.  Only trouble is the entry point can move around between Prepar3D versions.  Sufffice it to say I don't agree with their decision, but I have to live with it.

     

    Simon

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