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Skipy33

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Everything posted by Skipy33

  1. Hi Pete, Yes it's because 5.11 was written that I didn't try to download Makerwys again :-). I've made the test with 5.126 with the same result (I'm using Notepad++ to view/edit xml files). Adding encoding <?xml version="1.0" encoding="Windows-1252"?> in runways.xml header fixed the problem with Super Traffic Board scenery scan :-). Regards, Skip.
  2. Hi, I've noticed that Makerwys 5.11 does not like Portuguese special character used in the folder name of latest ORBX/MK-Studios LPPD addon. In runways.txt all is OK: Area.414 "Ponta Delgada" (Layer=414) Path(Local/Remote)=L:\ORBX\p3dv5\LPPD Ponta Delgada - João Paulo II Airport\ORBX\MKStudios\MK_LPPD ============================================================================= L:\ORBX\p3dv5\LPPD Ponta Delgada - João Paulo II Airport\ORBX\MKStudios\MK_LPPD\scenery\LPPD_ADEP4_MK.bgl ============================================================================= But in runways.xml the 'ã' is coded 'xE3': <ICAO id="LPPD"> <ICAOName>Joao Paulo Ii</ICAOName> <Country>Portugal</Country> <City>Ponta Delgada</City> <File>L:\ORBX\p3dv5\LPPD Ponta Delgada - JoxE3Paulo II Airport\ORBX\MKStudios\MK_LPPD\scenery\LPPD_ADEP4_MK.bgl</File> As a consequence some tools like Super Traffic Board are not able to read the path correctly. Of course it's easy to edit runways.xml to fix the problem each time Makerwys is executed but is there a way to change this? Thanks, Skip.
  3. You're welcome. After removing and reinstalling this ORBX package it's OK now. Skip.
  4. Pete, you were right as always! I found a Kernelbase.dll crash exiting prepar3d. The fault is on ORBX objectflow addon and I'll now investigate with them. Thanks for your help. Skip.
  5. Ok, here's the log. I've made the comparison with an old FSUIPC5 log and I can see that FSUIPC6 isn't closing properly. The last line is : 101984 === Closing session: waiting for DLLStop to be called ... My P3D5 is still very "light" in terms of addons so it exits very fast. Is it possible that Prepare3d.exe is exiting so fast that FSUIPC6.dll doesn't have the time to finish the job? Skip. FSUIPC6.log
  6. Hum... The only difference was the "disable full screen optimization" not set in P3D5 (I remember I had to set this in P3D4 because I had issues with snapshots). I've just made the test with it and I've got the same result. P3D5 exits well (Chaseplane exits few seconds after) but the 3 programs launched by FSUIPC6 no: [Programs] Runif1=READY,HIDE,CLOSE,I:\P3Dtools\sadvX.exe Runif2=KILL,I:\P3Dtools\Greenshot\Greenshot.exe Runif3=READY,HIDE,CLOSE,I:\VRInsight\bin\SerialFP2.exe Skip.
  7. Hi, I've just upgraded to FSUIPC6 and now I'm using it for both P3D4 & 5 (separate installs but same settings, addon.xml method for both). With P3D5 it seems that the Kill or Close actions in Runif are not working. No problem with P3D4 (same behaviour than with FSUIPC5). Any idea of the cause? Thanks. Skip.
  8. This problem with all Feelthere products was introduced with P3D4.2 release. I was suspecting a Logitech wireless mouse driver compatibility issue but I still have the problem with a classical wired mouse. Today I'm flying P3D4.5 and this problem makes me feel that I'm using a low end computer with FPS fluctuations down to 15 where any other addon including TFDi 717 or PMDG 747-8 are running very smoothly. I hope the new E-jets will use another source code.... Skip.
  9. Mouse M560 wireless but the keyboard is wired. In fact it's the USB wireless plug-in which is the source of the problem I think. Just remove it and FPS become steady.
  10. Hi Fernando, I have almost all available good addon aircrafts on P3D4 and Feelthere ones are the only one where I have a real problem with FPS stuttering. AS CRJ and Airbus are in my opinion not concerned. I remember that the problem appeared on Feellthere after the P3D upgrade from 4.1 to 4.2. But now that now you found that only users with some Logitech mouses (and keyboards?) are concerned by this issue, I'm afraid that Feelthere won't investigate on this as they already wrote here. My concern I'll use another mouse during Feelthere aircraft flights and that's all. The strange thing is that my Logitech keyboard does not create any issue. Skip.
  11. I'm flying the E145XR right now and no more FPS stuttering problem just by unplugging my Logitech M560 USB receiver and using a HP wired mouse instead. By the way I found in the Feelthere documentation that "mouse butons and wheel are used to control the panel and 3rd parties mouse applications could have to be tuned....". In Logitech case it seems that there's no tuning to solve the conflict. Skip.
  12. Fernando, This sounds very interesting because I also use logitech Mouse + Keyboard!!! I tried to change many parameters in Logitech control panel but without solving the issue. Uninstalling Logitech drivers is not a solution as all other addons are working well and I need some specific features that SetPoint gives. Perhaps Feelthere will have an idea about the conflict source? Skip.
  13. Hi John, It's fixed with this new DLL. Thank you very much. Skip.
  14. John, I confirm I'm using FSUIPC5.15 and here are the outputs of a little test I just made: - P3D4.4 startup with correct unique macro file (MACROS - Before.MCRO attached) - After loading an aircraft I just added a new macro to MACROS (ERJ_NDMODE) - Just after ending the mouse macro session the saved file is corrupted but the new macro is there (MACROS - After.MCRO attached) I also attached the log of this session. Regards, Skip. FSUIPC5.log MACROS - After.MCRO MACROS - Before.MCRO
  15. Hi John, I'll double check this evening at home in case some addon installed an older version silently but I'm pretty sure it's the 5.15 I'm using. If you want my macro file to make a test just let me know. Skip.
  16. Hi, With P3D4.4 mouse macros are working great and it's a very good thing after waiting so long. But I discovered today I have a bug with macro file recording which is similar to the one we had with the first FSUIPC5 version supporting mouse macros (entries are truncated). In fact it's not exactly the same thing as the bug affects only "sub entries" of my single macro file. Here's an extract of my file MACROS.MCRO I'm using for several aircraft: [Macros] 1=MD82_TERR=RX400000a9,3 2=AV_TMSTO=RX2040f805,3 3=AV_TMSCR=RX2040f806,3 4=AV_TMSCL=RX2040f807,3 5=AV_FLCHG=RX20413000,3 6=AV_VS=RX20412800,3 7=AV_LOC=RX20414800,3 ..... 32=BA_FMSPWR 32.1=RX2080d004,3 32.2=RX400000c1,3 33=BA_LNAV=RX2040c800,3 34=BA_STA=RX2080c806,3 35=BA_APT=RX2080c807,3 36=BA_WPT=RX2080c808,3 37=BA_TCASON=RX40000048,1 38=BA_TCASOFF=RX40000048,3 39=BA_RWYLTS=RX40000036,3 40=ERJ_AVIO 40.1=RX2080000c,3 40.2=RX2080000d,3 40.3=RX20800041,3 40.4=RX20800042,3 41=ERJ_STORE=RX20800053,3 ...... Since I have set macros with multiple entries (in bold above), these lines are corrupted as soon as I'm adding a new macro. All the other entries stay good. If I'm updating one of these multiple entries macro (ERJ_AVIO for example), all existing sub entries are corrupted except the one I just added. Hopefully I keep an up to date copy of my macro file elsewhere so I can restore the corrupted lines each time I'm updating this file with new macros but if you can solve the problem it would be great. Thanks, Skip.
  17. The problem that appears since the P3D4.2 upgrade and next versions is that the FPS on all Feelthere aircraft (170,175,190,195,135,145XR) is fluctuating by 100% without any reason. This happens as soon as the plane is loaded in a cold and dark state, without anything moving around and even at a standard "simple" P3D4 airport. With any other aircraft including PMDG, Aerosoft, Maddog, TFDi, CaptainSim.... when I'm in the same situation I get a steady FPS (usually the FPS limit = 40 I gave) on a standard "simple" P3D airport. With Feelthere ones, FPS is fluctuating from 40 down to 20 approximately every second. I have now a i7 8700K@4.8GHz with a GeForce 2080 RTX and my opinion is this is not a normal behaviour for this addon. With P3D4.1 170/190 aircrafts were running very well. It's perhaps a conflict with another addon (ASP3D4, FSUIPC5, ....) but in this case Feelthere products are the only one to have this issue. PS: The "fluctuating FPS" issue is also happening when the sim is paused.... Skip.
  18. Hi, If there's a conflict with another program it seems that I've reinstalled it on my new computer. But I remember the issue happened after moving from P4D4.1 to 4.2. Before all was running very well and it's the reason why I was suspecting a problem with simconnect because FSUIPC5 had the same issue. By the way by debugging version I mean more debug info in the log file (enclosed) after loading. As far as I can see there's no problem with loading the aircraft. Skip. e170.log
  19. Hi, The "local computer issue" could be a reason (Windows DirectX version, Nvidia drivers & Inspector settings....). But now I'm running a new install of P3D4.4 on a new "boosted" computer and the problem is still there. Using P3D FPS limiter set to 40 I can see the FPS switching from 40 to 24 every second. By "local" you mean geographical position? ;-). Is it possible to get debugging version of the gauge to find where is the issue? Skip.
  20. Hello, I'm sure I already made a test long time ago with '0' for all FPS values with the same result but here are the current settings: ERJ: [FPS] pfd=100 mfd=66 eicas=66 rmu=36 isi=70 fms=34 hud=100 E170: [FPS] pfd=80 mfd=46 eicas=46 isi=47 fms=50 Even when cold and dark FPS settings can have an effect on the sim? Regards, Skip.
  21. Hello, I've just installed the latest releases of your products in my P3D4.3: - ejetsv2-p3dv4-3 - ejetsv1-p3dv4-3 - erj135-145xr-p3dv4-2 I still have the same problem. Test made at Key West airport (cold and dark, no AI aircraft) and FPS value is moving from 24 to 40. If I change vehicle to Aerosoft A318 Pro for example FPS are almost steady at 30 (NVidia Inspector FPS limiter value). This means that in a more complex environment (large airport, AI traffic and complex weather) FPS can move from 8 to 24 which is very annoying. Skip
  22. Hi, When I ran for the first time the ERJ 135 on P3D4.2, I can't see any nav lights or beacon lights except the white one. I check the aircraft.cfg and light entries were correct but I can't find the associated .fx files in P3D4\effects folder? I copied the .fx files and textures from my FSX installation and lights are now OK in P3D4 (but flashing too fast...). Is it an installer bug? Skip.
  23. The FPS I gave you are coming from a test situation: KEYW airport add-on, cold and dark state without weather engine or AI traffic moving on. I let you image how this "fluctuating performance issue" can impact the simulation in a very complex situation: Big airport add-on, hundreds of AI aircraft and Active Sky weather with rain at night with dynamic lightning activated. I confirm that I have this behaviour only with your 3 Embraers products. With E-Jets v2 the issue arrived just after moving from P3Dv4.1 to P3Dv4.2. Perhaps on very powerful machines people don't notice the problem. The fact that FPS can fluctuate from 24 to 45 instead of being caped by NVidia FPS limiter is the proof that something is wrong in P3D4 display engine. Skip.
  24. Hello, Exactly the same problem with ERJ 135/145XR for P3Dv4.2. Skip.
  25. No I didn't find any fix or workaround. Even without all dll's and exe modules (Active Sky, PMDG, FSUIPC,...) I have the same issue. I was able to perform a flight but it's very annoying and causing stutters. I'm still waiting for an official answer from feelthere who is working on it.
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