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B773ER

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Posts posted by B773ER

  1. 1 minute ago, Aircom said:

    Some initial tests show that my throttle quadrant is correctly handled and I have nothing to complain about so far except of course the degraded FPS which makes the whole thing unflyable 😉. Note that I just tested throttle and mixture in a single prop for the moment.

    Will try the rudders and yoke tomorrow, as well as more from the quadrant.

    Update: did I say thank you? Oh no! So, thanks a ton for making my old hardware work with fs2020 !!!

    Nick

     

    Are you able to assign throttles, axis's, buttons,  etc... from within FSUIPC to the PFC equipment?

  2. 1 hour ago, RoyvGenderen said:

    Oke I found the SDK... You need to turn on the developer mode in FS2020 then there is an menu with help click on it and then SDK install with that you can install the SDK...

    Now there is another problem... FSUIPC7 is working fine.. but! when it is turned on my fps dropped from 70 to 35fps!

    Two things: 

    1. How do you turn on developers mode?

    2. On the Vatsim forum on the release announcement for vPilot it mentions that something broke between the beta and the release version regarding SimConnect. Users of vPilot are reporting a massive hit in frames when activated. vPilot uses SimConnect. Vatsim has reported it to Adobo and MS. We can only wait now for an update. Nothing to do with FSUIPC

     

  3. 9 hours ago, Pete Dowson said:

    So far as far as I am aware there seems to be no such thing as "L:vars". But even if there are they would only be accessible to internal modules in the sim, and there's no way currently we can make an FSUIPC internal module because, I think mainly for things like Xbox compatibility, internal modules have no access whatsoever to the outside world, basically killing almost all of the reasons folks use FSUIPC.

    Pete
     

    I hope LINDA works in MSFS. 

  4. On 5/26/2017 at 5:40 AM, Pete Dowson said:

    Yes, the whole FSUIPC4.INI file could be renamed FSUIPC5.INI and copied into the P3D4 Modules folder. Pluse copying the complete 'Profiles' folder if you are using separate files.

    Oh thank the Lord for this. I was dreading the thought of having to redo all my button assignments, axis's and calibrations!

  5. 5 hours ago, Pete Dowson said:

    If it goes to the task bar it simply means that something else has stolen the focus. There are lots of addons which can do that. It is still running!

    All you would need to do is click it on the task bar to return the focus and it would re-open its screen!

    Pete

     

    My error, task manager, not bar.

  6. 8 hours ago, Pete Dowson said:

    Okay. The first test result with FSUIPC uncompressed got exactly the same problem. FSUIPC is simply not getting loaded, and it is never actually run. SimConnect crashes by calling it when it isn't there!

    It's looking like time to call in L-M support on this.

    Unfortunately I cannot repro it here at all, so can you guys please report the problems and what I've said about it. I'll look for the new thread there and add to it if needed.

    Pete

     

    I submitted the post just above this before seeing this. So no fix until LM troubleshoots? 

  7. 7 hours ago, Pete Dowson said:

    Can you all check that you don't also have FSUIPC4 being loaded by the DLL.XML in the ProgramData folder! This has been reported once already, and removing it has fixed it --- so far.

    If so we need to identify what it putting it there, as FSUIPC's installer certainly doesn't!

    Pete

     

    Is this the fix for P3D minimizing to the task bar? 

  8. Next time it happens I will. Whether it makes sense or not, it happened to me yesterday and again today. A reinstall of fsuipc fixes it for a one time use. I and like others in that thread I linked to are all having the same issue. Take out the FSUIPC.dll and it works just fine. In and it goes to the task manager. When it goes directly to the task manager it says (32bit) next to the Prepar3d.exe which,  when it starts like it should does not say that. 

  9. Major problem with the latest version of P3D (HF2) and latest version of fsuipc. P3D now stops loading shortly after the splash screen (I never get to the scenario setup window). It worked the first time I launched, but thereafter it always hangs.  It's running in the task manager though.  I can disable fsuipc in dll.xml and everything works. The only workaround I and another user have found is to install the latest version again into P3D. It will work then but thereafter upon shutting down P3D, it will revert back to the issue as stated above thus requiring yet another install. Many others also having this issue: 

    http://www.avsim.com/topic/500447-the-demise-of-my-copy-of-prepar3d-in-24-hrs/?p=3535478

  10. Ok, at my wits end trying to get the  AirbusX_Thr1.lua and  AirbusX_Thr2.lua files to work . I have done as Pete instructed here in this post, http://forum.simflight.com/topic/65756-airbusx-and-pfc-serial-throttle-quad/#entry415349. However the problem I am having is (I think) with this part mentioned in the post:

     

    Note that running a plug-in in this way gives no chance for normal calibration. The computation above: 4096 - (9 * input / 4) is designed to provide the apparently needed range of +40960 (idle) to -32768 (max). This passes through the assorted FADEC modes en route. However, that of course depends on the input value range being -16384 to +16383, which is only likely with a USB-connected digital device. My own PFC throttles only gave a range of -13030 to + 13545 in FSUIPC (allowing for a small dead zone either end -- never forget that), so I had to adjust the formula appropriately.

     

    I have a JetMax Throttle console instead of the PFC throttles. As such my ranges are way off for some reason. It is a USB connection directly into the computer as well. My ranges for throttle 1 (as seen in FSUIPC) is -11115 to 1952 and for throttle 2 it is -4240 to 8224. When I select the AirbusX Thr1 and 2 files, select Send to FS as normal axis, I see the throttles moving. However on throttle one I can only go from 36% N1 to 56% N1 and for throttle 2 it is only moving from 56% N1 to 83% N1. They do not go to idle or to max thrust. I have the number 2 selected in the Airbus configurator from Aerosoft as well. I see the math formula that Pete posted but unfortunately I was never good at that kind of math and cannot figure out how to adjust the lua script to fit my hardware if in fact that is the issue? Any help would be appreciated. 

  11. You simply need to select the REVerse option, a checkbox. The same should actually apply to the Flaps.

    For the quadrant axes, to have any disabled, you must either select an existing configuration without that lever assigned or, more flexibly, use one of the User Configurations. Those allow you to assign whatever you like to each lever and enable/disable each at will.

    Regards

    Pete

    Pete, I am not seeing a REV checkbox within FSUIPC's Axis Assignment tab? I do see it within the PFC menu but I now have the spoilers set up via FSUIPC and not through the PFC.dll anymore. That was the only way to get the to work. I now have User Configuration set up with just the two throttles and Reverse thrust handle in use, no spoilers due to being run through fsuipc now.

  12. Pete, Believe or not I have everything working on the PFC console now. The only issue I have is the Spoiler handle on the PFC throttle console now has to operate backwards to work (pulling the lever to the up position on the console causes them to go down and vice-versa). I evidently screwed up something. I am still using the PFC FSX dll for throttles, reverse thrust, flaps and rudder trim. In order to get the spoilers and gear to work, I have them running through fsuipc. The gear is assinged under the button control and the spoilers under axis control. Can you please help me reverse the spoiler control. I see no way of deactivating the spoiler control through the PFC menu without disabling the whole console and I dont want to do that. Thanks.

    This is what my ini file looks like for the relevant parts:

    [buttons]

    ButtonRepeat=20,10

    1=H20,5,K145,8

    3=P16,16,K79,10

    4=P16,18,K71,8

    6=U16,18,K71,8

    [Axes]

    0=0Y,256/1000,D,22,0,0,0

    1=17X,512,D,22,0,0,0

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