UPDATE: It seems like this problem only manifests on Ant's T-28's I was using for testing. The rudder trims seem to work on most, if not all, of my other aircraft. Also the rudder trims work but are reversed on the MilViz DHC-2.
I recently upgraded to the latest FSUIPC for P3D4.5 and was trying to implement the rocker switch on the TM Hotas X as a rudder trim axis.
I have tried 10 ways from Sunday but I still am doing something wrong. Some of you forum members may immediately spot my problem.
Any suggestions or corrections would be immensely appreciated.
Best,
Slim
[Axes]
PollInterval=10
RangeRepeatRate=10
0=AX,256,D,1,0,0,0 -{ DIRECT: Aileron }-
1=AY,256,D,2,0,0,0 -{ DIRECT: Elevator }-
2=AZ,256,D,4,0,0,0 -{ DIRECT: Throttle }-
3=AR,1
4=AR,BR,-6966,-387,x32000C04,x3FFF0040 -{ Entering=offset sword increment, offset 0C04 (Incr=64, Limit=16383) }-
5=AR,BR,-16384,-6966,x32000C04,x3FFF0080 -{ Entering=offset sword increment, offset 0C04 (Incr=128, Limit=16383) }-
6=AR,BR,387,6966,x42000C04,xC0010040 -{ Entering=offset sword decrement, offset 0C04 (Decr=64, Limit=-16383) }-
7=AR,BR,6966,16383,x42000C04,xC0010080 -{ Entering=offset sword decrement, offset 0C04 (Decr=128, Limit=-16383) }-
8=BX,256,D,7,0,0,0 -{ DIRECT: LeftBrake }-
9=BY,256,D,8,0,0,0 -{ DIRECT: RightBrake }-
10=BR,256,D,3,0,0,0 -{ DIRECT: Rudder }-
FSUIPC6.zip