
slait
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Posts posted by slait
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In leg 4 I make another 25 minute hop, this time to Skykomish State. Wanting to see a little more of the scenery I delve back into the summer months for the weather, but leave my date settings to current. Still a bit of clouds above, but the visibility has improved.
Engine fired up and ready to head out.
Lined up on runway 8.
Blast off!
Made a u-turn after takeoff and now leveling out at about 3100 feet initially.
Leaving the highway behind, I make a right turn and follow a river up the next valley.
The river splitting off now as I continue my way up the valley. Gaining altitude to about 4500 feet to cross over the range.
Cresting the ridge I find two small lakes hiding at the summit.
Heading back down the adjoining valley and losing some altitude in preparation for a straight in approach to runway 6.
Airfield in sight... sort of. At least I know it's in the middle of all those trees.
Coming as close to the treetops as I can without hitting them. Real tough approach for me as I try to stay just above stall speed.
Almost there. Get ready to hit the brakes!
Safe and sound. Thanks for looking.
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Leg three picks up from Easton State where we follow the highway to the northwest and stop at Bandera State. A quick 25 minute hop, but a nice one that featured some low lying clouds. No snow this time, but visibility was still pretty low.
Enjoy the shots.
Starting out on runway 9, surveying the surroundings.
And we're off on leg three.
Visibility quickly drops as I level off at 3000 feet.
Following the highway up the valley in search of my first stop.
Landing strip below as I make a downwind approach to runway 8.
Circled around now with both elevation and speed bled off.
Touchdown at Bandera State.
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Ya, Megascenery is strictly a VFR addon for me. 3000-5000 AGL in a nice Piper or Cessna. At this level extended textures don't really yield you anything if your visibility restrictions are right, and anything above that and I'm not really sight seeing anyway. :wink:
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One of the FS Devs talked about Blurries in his blog here http://www.steve-lacey.com/blogarchivesries.shtml
That's the blog I was referring to. :wink:
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Blurries are definitely more of an issue when it comes to photo sceneries, I think mostly because each tile is unique. Stock textures are used in succession for all other areas and can be loaded fast as they are already in use, whereas photo sceneries have custom textures for every tile loaded. It's why the load times are mush longer, and I believe lend a hand in the blurries as well.
A couple of things that have helped me is to defrag the system according to name using the O&O software recommended be Megascenery. I know, it's another purchase, but it does much more than the standard defrag can do in Windows. Organizing it by name allows the disk to grab the next tile faster because it's physically closer on the disk. Load times decrease, and my blurries improve. The other was thanks to the blog posted here a few days ago concerning locking the framerates to something just below what your system can constantly maintain. So, if my system can maintiain 28 regularly, then I lock at 25. Locking it at a higher number than your system can maintain won't yield any results.
Aside from that there is a certain amount of tolerance that has to come with them. As you said, blurry tiles in Megascenery are more noticeable because they are more detailed. And if you fly jets at all, forget having clear textures, it just won't keep up.
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It is, but despite having an active route programmed, I did follow eveything as outlined in Jaap's descriptions. I only programmed it in case my brain was unable to follow them close enough to find my way. That and I had just finished creating that avionics install and wanted to test it out. :wink:
On your recommendation though, this weekends legs will be pure VFR. :D
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Thanks Jaap. I just flipped on some real weather provided by Active Sky and bang, snow! :)
I'll take whatever weather I get, it's all great flying!
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Thanks Jaap, I'll drop a line and see what's available.
I appreciate your contribution. I'll no doubt continue to have fun with the tours. ;)
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Part two of the tour takes from where we left off in Ranger Creek to Easton State. Weather was polar opposite today from what it was yesterday, which turned this 30 minute flight into about 45. Let's have a look.
Here we pick things up at Ranger Creek just as I was climbing in.
A short taxi to runway 15 and lined up. Clouds looking very ominous.
Just after takeoff and clearing the trees and the end of the runway. Weather is deteriorating fast.
As soon as I hit 3500 feet it began to snow.... hard!
Visibility was obviously very low which made my turn-around a bit nerve racking.
Headed back up the valley I came up on in the last leg, except this time I'll be making a right and continuing up mountainside.
Cresting the mountains at the end of the valley as snow continues to fall. Holding at about 5500 feet now.
Descending on approach to runway 9 at Easton State now, with the snow thankfully giving me a break.
Short final and getting hammered by wind gusts.
Whew, made it down safe and sound.
Parked and shut down on a very interesting leg. Better wait for more stable weather before continuing. Thanks for looking. :)
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Hello all,
Well, I just discovered a great set of VFR tours of the airfields around and including Emma Field. Loving the area, I was really looking forward to starting on them and decided to do it in my Piper Cherokee. If possible I will document each leg of the trip and share the shots with you all.
The first leg begins naturally at Emma Field and takes about a 50 minute trip to Ranger Creek across the valley. Was a perfect day for flying and turned out to be a great trip. Enjoy!
Here I am climbing into the cockpit for a crisp morning takeoff.
Fritz has cleared me to taxiing to runway 36.
Full steam ahead!
Making my turn to start heading across the valley. The aim is to hit the valley between Seattle and Tacoma.
Waving goodbye to the Emma Field waterfall.
Cruising at about 2000 feet above the countryside on a beautiful day.
Making my way across the various waterways as a few more clouds creep in.
Found my valley and begin to climb to 3000 feet to match the terrain.
Making my right turn to head towards Ranger Creek.
Hugging the mountainside to line up with runway 15. Pretty tough approach!
Lined up and looking good.
Parked and powered down on leg 1. Next stop... Easton State!
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Just go to Avsim.com, file library, and type in my family name, 'hees', in the search field. You can download all three of the Emma field Tours then (I is the older one) and also the German version of Emma field Tour II if you like :lol: .
Have fun :wink:
I just discovered the tours through this thread. Now I can't wait to start them myself. First leg coming up this weekend. Thanks!
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I'll be doing some exploration this weekend and I'm looking forward to seeing the changes. Thanks for the update Ruud.
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I installed it yesterday, but haven't tried it out yet. I took it to mean that autogen now lines up with roads correctly kind of like what BirdsEyeView did with their textures, am I correct?
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Happy Birthday Francois. All the best to you. :wink:
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Yes, you can get burned out. :cry:
Still waiting for that to happen. :lol:
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I'm at 308 items in my scenery.cfg and 88GB of disk and managing to do pretty well. I do know what you mean though. I own tons of payware, and tons of freeware as well. My wife calls it "EDD"... Excessive Download Disorder. :lol:
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That's not what I heard today. I heard it's already a hurricane, and is expected to be a Cat 3 by landfall this weekend. I'm hoping for the best...
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The building lights look pretty nice, but wow... the rest is really bright. A little too bright for me I'm afraid.
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Indeed I have searched the archives and have pulled from it what I can. I have the FSNav dll installed, but never use it so I renamed it. Other than that I've changed nothing and have since been able to connect two other times, once with a single pilot already on, and once with two. Hopefully the problem was an isolated incident.
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Thanks for the reply. I was able to connect this morning with one other person already on it (as you know, you were the person :)), so I question if it's the firewall. Firewalls are pretty consistent in that if it blocks, it always blocks. Has anyone else ever had this trouble? Would it have anything to do with the number of pilots on the server at one time?
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...but it seems only when there are other people on it. Yesterday I was looking forward to the Fly-in, but much to my dismay when I tried to connect it would sit and think for a while and then come back and say "not all players were able to connect". I am using the correct port, and am able to see the server, but I get this error when trying to join. I am behind a firewall, but have opened the necessary ports (I even tried opening all ports just to test). The odd thing is that I am able to join with no problems when there is no one else on the server. It joins instantly and brings the chat box up. I am also able to join a direct IP to IP session without problems. I'm confused as to why this only seems to occur when there are other pilots on the server.
Any help you may be able to offer is much appreciated. :wink:
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Well, I wasn't able to join online, but that didn't stop me from participating. ;)
Here are the shots from my offline version:
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Well, I tried for an hour to connect and never could. I tried everthing I could think of, but always received the same message: "Not all users were able to connect". I'm able to connect to Terry's server with no one on it, but have no idea if it would work with others there. I've been able to connect direct with individuals before, but the server doesn't seem to work for me. I now have to quit out of frustration. Hope others had better success than I did.
Emma Field Tours - Leg 4
in Emma Field Flying Club
Posted
If I had to do it from memory I would no doubt be circling for quite some time, but your directions in the tour were spot on. The landing was very challenging though and even at 65 knots I had to really stand on the brakes to stop in time.