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Posted

When the aircraft is on the ground, and I press 'Y' for SLEW, I notice the aircraft pops up into the air about 24 feet. and FSUIPC offest for plane airborne becomes TRUE. UNSLEWING, plane drops to ground, and offset becomes FALSE

IS there anyway of preventing this change in altitide, and to keep the plane on the ground when the user presses SLEW, if the aircraft is already on the ground.

Posted

WideFS registration dropped off

When the aircraft is on the ground, and I press 'Y' for SLEW, I notice the aircraft pops up into the air about 24 feet. and FSUIPC offest for plane airborne becomes TRUE. UNSLEWING, plane drops to ground, and offset becomes FALSE

That's peculiar. The "aircraft on ground" flag doesn't work in SLEW mode. How do you make it do so?

Here, when engaging Slew with the Y key, all that happens is that the SLEW motton appears, flashing, and the aircraft responds to the slewing commands. How are you getting it to jump 24 feet? Maybe your aircraft, when on the ground, is really "sunk" into the ground according to some aircraft parameters? Does it do this with default aircraft?

IS there anyway of preventing this change in altitide, and to keep the plane on the ground when the user presses SLEW, if the aircraft is already on the ground.

I have the reverse problem -- maybe if I knew how to make it jump 24 feet I would know how to stop it? How do you do it?

One thought -- try disabling your joystick first (there's an FS keystroke for that I think -- else use the menu). Maybe it's getting some default signal from one of the axes. If so, maybe re-calibration would help.

Regards,

Pete

Posted

Pete,

None of your suggestions helped.

It got so frustrating I stopped using the "aircraft on ground" flag to monitor this. I changed to Radar altitide instead.

I did read that this flag is not altered in slew mode, but hey, it certainly does on my system.

All I was monitoring was the slew flag and the AC on ground/air flag, and displaying them. On slew (pressing Y) AC popped up, AC is now flying.

Oh well

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