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Posted

Hi Pete

I am trying to extract adventure messages using FSUIPC_Read on offset 0x3380, but it always appears to be empty.

I am using VC++, FS 9.1 and FSUIPC 3.45. I receive no FSUIPC errors when I use my code and have successfully extracted the ADF name (offset 0x303E), so I think the code is correct. I have tried receiving messages from SquawkBox as well as writing my own messages to 0x3380 with 0x32FA set to various values including 0: they appear on the windshield, but my code does not pick them up. I have tried reading the offset at intervals from 1 millisecond to 1 second.

I can't think of anything else to try. Your help would be much appreciated.

Many thanks

Pascal

Posted

I am trying to extract adventure messages using FSUIPC_Read on offset 0x3380, but it always appears to be empty.

What version of AdvDisplay are you running? Is it enabled?

Regards,

Pete

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