blackflag Posted June 4, 2006 Report Posted June 4, 2006 Hi all, I am trying to develop a program that is allows aircraft to be loaded on the fly. As described in the SDK documentation I was able to successfully write onto the respective offsets (without a crash) but also as predicted this does not directly influence the W&B. But you can click through the Fuel and Payload Menu where the new values are displayed and the model is updated on pressing ok. Is there any way to trigger that from outside? I don't have the program but Fspassengers claims to apparently change W&B on-the-fly. How is this program doing this? Thanks, Mike
Pete Dowson Posted June 4, 2006 Report Posted June 4, 2006 But you can click through the Fuel and Payload Menu where the new values are displayed and the model is updated on pressing ok. Is there any way to trigger that from outside? Not that I know about, sorry. It wasn't even me who found these values to map in the first place, but some other clever person. I don't have the program but Fspassengers claims to apparently change W&B on-the-fly. How is this program doing this? I wish I knew -- if I did I'd add it to FSUIPC, but I doubt if they'd want to release their secrets. Are you sure they are not simply editing the aircraft or flight file then loading it? Maybe the "reload aircraft" control would do it, but it seems unlikely. Regards, Pete
blackflag Posted June 8, 2006 Author Report Posted June 8, 2006 Thanks for your quick answer, but unfortunately it was the answer I expected. i'll keep on trying, maybe i find the clou. thanks, Mike
Pete Dowson Posted June 8, 2006 Report Posted June 8, 2006 Thanks for your quick answer, but unfortunately it was the answer I expected. i'll keep on trying, maybe i find the clou. Okayreally I'm now thinking about how I will go about at solving such things in the FSX timeframe. I found about as much about FS2004's innards as I'm going to be able to now (I have been at it on FS2004 for three years). I know some folks know a lot more than me in some areas, particularly scenery, graphics and aircraft modelling/characteristics. Regards, Pete
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