Jump to content
The simFlight Network Forums

Recommended Posts

Posted

Hi

I was told from a user over at the GoFlight forum that it would be possible to do the following via FSUIPC's 'Compound' or 'Conditional' button programming:

The Learjet 45's autopilot has 1 Rotary Encoder that serves as both the Airspeed and Vertical Speed input device. If the SPD rotary is turned it will give an IAS value unless the VS hold button is pressed, which will change the SPD rotary encoder's function to change the VS value. When the VS hold button is pressed to turn it off, the SPD rotary returns to controlling the IAS value.

Can this be done via the Compound/Conditional button programming of FSUIPC?

Also, I am assuming that the fact that all hardware programmed with FSUIPC will allow this regardless if the rotary encoder is from Phidgets and the button is from GoFlight, correct?

Thank you for your time.

Image attached SPDVS.jpg

Posted

The Learjet 45's autopilot has 1 Rotary Encoder that serves as both the Airspeed and Vertical Speed input device. If the SPD rotary is turned it will give an IAS value unless the VS hold button is pressed, which will change the SPD rotary encoder's function to change the VS value. When the VS hold button is pressed to turn it off, the SPD rotary returns to controlling the IAS value.

Can this be done via the Compound/Conditional button programming of FSUIPC?

Yes, that's quite simple -- you just need to have a button Flag toggle on and off when the VS button is pressed, and have the operation of the rotary conditional upon the flag.

Also, I am assuming that the fact that all hardware programmed with FSUIPC will allow this regardless if the rotary encoder is from Phidgets and the button is from GoFlight, correct?

Yes, provided FSUIPC sees them both. Does it? Isn't the Phidgets stuff programmed directly, not as button inputs? To do the above you'd need to get everything seen in FSUIPC as button operations.

Maybe you should tell me more about Phidgets? Perhaps it can be set to provide buttons inputs, or otherwise operate FSUIPC's virtual buttons offsets?

Regards

Pete

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.