Jump to content
The simFlight Network Forums

Recommended Posts

Posted

Hi everybody,

I would like - because experiencing a lot of building crashes with invisible objects on the apron of differents airports

(e.g. Brisbane /VOZ v1.5)- to switch off the crash detection right after the landing and on again after taking off.

I would like to do that using a hotkey (e.g. F10) I would assign in FSUIPC. Is that possible? Thanks for any help!

Cheers,

Yves

P.S.: FSUIPC registered version for FS2004

  • 2 weeks later...
Posted

I would like - because experiencing a lot of building crashes with invisible objects on the apron of differents airports

(e.g. Brisbane /VOZ v1.5)- to switch off the crash detection right after the landing and on again after taking off.

I would like to do that using a hotkey (e.g. F10) I would assign in FSUIPC. Is that possible?

Isn't there a separate menu option for disabling crash detection with objects but still allowing "normal" user aircraft crashes? Surely that is the one you want to switch on, and you could leave it on all the time. Why switch it off in the air?

Anyway, for FS2004 (not FSX) there is an FSUIPC offset which certainly reads the crash detection action. I don't know if writing to it does anything useful, but you could try it.

Offset is 0830 (1 byte will do). It is 0=Ignore, 1=Reset, 2=Graph (?). You'd program your key or button to use the FSUIPC control "Offset Byte ToggleBits" with a parameter of 1.

Try it. I don't hold out much hope that it will change anything though.

Regards

Pete

  • 8 months later...
Posted

I was reading about some variables that simconnect has, and one of them allows to read the status of crash detection, can FSUIPC eventually read that value using Simconnect? I only need to read the value.

Regards

Tomás

Posted
I was reading about some variables that simconnect has, and one of them allows to read the status of crash detection, can FSUIPC eventually read that value using Simconnect? I only need to read the value.

Ah, yes. There are some variables that were added. These in fact:

REALISM CRASH WITH OTHERS

True indicates crashing with other aircraft is possible.

REALISM CRASH DETECTION

True indicates crash detection is turned on

CRASH SEQUENCE

One of:

0: off

1: complete

3: reset

4: pause

11: start

CRASH FLAG

One of:

0: None

2: Mountain

4: General

6: Building

8: Splash

10: Gear up

12: Overstress

14: Building

16: Aircraft

18: Fuel Truck

I could add offsets for these to FSUIPC4, in the next interim update if you like. They aren't really compatible with the older offset 0830, so i'd probably prefer to find some place else to put them. Looks like 4 byte values would do. And, in fact, make the "crashed flag" at offset 0840 give more information, as above. Currently it is driven by an Event, not a Variable.

Regards

Pete

Posted

that would be greate...

I just need to know if the user enables or disables the Crash Detection, so I can Puase the game. Because we dont allow Crash detection disabled on or Virtual Airlines.

About the offset, it doesnt matter, as long as I can use it, I would be very thankful.

Best Regards

Tomas

Posted

About the offset, it doesnt matter, as long as I can use it, I would be very thankful.

Okay. I'll add it in an increment in the FSX downloads announcement first -- check there over the next few days -- maybe by the end of the weekend with any luck. I am in the middle of something rather bigger but I can probably release it for testing and development anyway, just not a full user release for a couple of weeks (lots more testing and documentation needed for the new stuff I'm doing).

Best Regards

Pete

  • 2 months later...
Posted
Hi Pete, I´ve been disconnected a little while from the Flight Sim. Any news about these matter?

Don't you scan the Announcements? Check the FSX Downloads one. That's where it was always destined to go, as it is where all the FSUIPC4 interim updates go! I did actually tell you to look there, and you said you would!

Pete

Posted

Yep I did said that. Sorry about it... its just I ´ve been very disconnected from FS world latetly.

I will test the FSUIPC 4.332 today. Any idea when its going out as a Final versión?

Best Regards

Tomás

Posted
Yep I did said that. Sorry about it... its just I ´ve been very disconnected from FS world latetly.

I will test the FSUIPC 4.332 today. Any idea when its going out as a Final versión?

FSUIPC 4.40, some time next week (i.e. 10-14th), I hope, if I can find time to update the documentation. Should be okay -- I have an FSUIPC3 version to do too.

Regards

Pete

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.