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Posted

Hi,

Can someone help me with the following problem.Im using the latest Fsuipc for FS9 and

it is a registered version.

I have my yoke and pedals with toe brakes connected to a Plasma Lite(from Beta Innovations)USB I/F) and Fsim sees all these 5 axis and can be used alright.

I want to use Fsuipc exclusively so i disabled the joystick.

When i try the rescan option it cannot see my left toe brakes.Ive been able to find all the others.i tried to add a line similar to the Right brakes and usinga spare axis letter but it didnt

see the other axis.

Any help would be appreciated.

Thanks

Les

Posted

Can someone help me with the following problem.Im using the latest Fsuipc for FS9 and

it is a registered versionit cannot see my left toe brakes.Ive been able to find all the others.

FSUIPC3 uses the original Windows joystick interface which supports up to 6 axes, which use to be called X Y Z R U V. It also supports 32 buttons and 1 POV ("Point of View") hat.

FS itself used the same interface until FS2002, when it changed to DirectInput. DirectInput allows up to 8 axes, 64 buttons and 2 POVs.

Changing FSUIPC3 was not feasible without a gigantic re-write, and at the time FS changed to DirectInput it was not worthwhile because few if any devices exceeded the facilities in the Windows interface.

Since I had to re-write FSUIPC completely for FSX, I did change over the Axis assignments part of FSUIPC4 to use DirectInput, so that now does support 8 axes and 2 POVs (but only 32 buttons still, as that part was a whole lot of more re-design work).

It sounds like your un-detected axis is one of those not seen by the Windows interface at all, I'm afraid. You should be okay with FSX though.

If you'd like to check this more directly, I attach "Joyview" a little program originally from Thrustmaster, which allows you to see what is going on with any joystick -- but only through the Windows interface, not DirectInput.

Regards

Pete

joyview.zip

Posted

Hi pete,

Thanks for the reply.The wee program helped me greatly.All 6 axes are now

recognised by Fsuipc and i can calibrate ok.My problem was that i was not sure from my

hardware docs which were the two axis that would not be seen by Fsuipc.

The thrustmaster utility identified what each axis was.

Thanks again for helping me so quickly.

Take care

Les

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