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Posted

hello,

i use the FS9 with reg. FSUIPC 3.804 and saitek x52 joystick. today i want to use the first time the axis assignment with fsuipc. i delete all axis assignment in FS9. After that i calibrate the axis in FSUIPC.

Only one axis (the big rotary knob on the throttle "Y-Rotation" is not possible to calibrate ??? Then i tested the same in FSX with 4.26. There the axis is avalible as Axis "V"

FSUIPC.ini from FS9:

[JoystickCalibration]

ExcludeThrottleSet=Yes

ExcludeMixtureSet=Yes

ExcludePropPitchSet=Yes

SepRevsJetsOnly=No

ApplyHeloTrim=No

FlapsSetControl=0

FlapDetents=No

AileronTrimControl=0

RudderTrimControl=0

CowlFlaps1Control=0

CowlFlaps2Control=0

CowlFlaps3Control=0

CowlFlaps4Control=0

MaxSteerSpeed=60

MapThrottle=Yes

Throttle1=-15993,-11052,-5851,16256/8

ReverserControl=66292

Reverser1Control=66422

Reverser2Control=66425

Reverser3Control=66428

Reverser4Control=66431

MaxThrottleForReverser=256

Aileron=-16380,-512,512,16380/8

Elevator=-16380,-512,512,16380/8

Rudder=-16380,-512,512,16380/8

Spoilers=-16380,16380/24

Flaps=-16383,16384/24

[Axes]

0=0X,256,D,1,0,0,0

1=0Y,256,D,2,0,0,0

2=0Z,256,D,4,0,0,0

3=0R,256,D,3,0,0,0

4=0U,256,D,22,0,0,0

5=0V,256,D,23,0,0,0

FSUIPC 4.26:

[Axes]

0=0X,256,D,1,0,0,0

1=0Y,256,D,2,0,0,0

2=0Z,256,D,4,0,0,0

3=0R,256,D,3,0,0,0

4=0U,256,D,23,0,0,0

5=0V,256,D,28,0,0,0

6=0S,256,D,22,0,0,0

Posted

i use the FS9 with reg. FSUIPC 3.804 and saitek x52 joystick. today i want to use the first time the axis assignment with fsuipc. i delete all axis assignment in FS9. After that i calibrate the axis in FSUIPC.

Only one axis (the big rotary knob on the throttle "Y-Rotation" is not possible to calibrate ??? Then i tested the same in FSX with 4.26. There the axis is avalible as Axis "V"

FSUIPC4 uses DirectInput for its axis reading, and this gives it access to up to 8 axes per joystick. The FSUIPC3 version still uses the old Windows joystick interface, and is limited to 6.

FSUIPC.ini from FS9:

...

[Axes]

0=0X,256,D,1,0,0,0

1=0Y,256,D,2,0,0,0

2=0Z,256,D,4,0,0,0

3=0R,256,D,3,0,0,0

4=0U,256,D,22,0,0,0

5=0V,256,D,23,0,0,0

FSUIPC 4.26:

[Axes]

0=0X,256,D,1,0,0,0

1=0Y,256,D,2,0,0,0

2=0Z,256,D,4,0,0,0

3=0R,256,D,3,0,0,0

4=0U,256,D,23,0,0,0

5=0V,256,D,28,0,0,0

6=0S,256,D,22,0,0,0

Hmm. It seems that the Saitek drivers provide the axis called "S" in DirectInput as "V" in the old interface used in FSUIPC3. You have 6 axes assigned in FSUIPC3. That's actually the most it can see, so you'll never get another there. Sorry.

Regards

Pete

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