quink99 Posted September 5, 2010 Report Posted September 5, 2010 As I did in FS9, I have set up in FSX a four way button on my CH PRO THROTTLE (USB) to raise and lower my flaps in increments. Raising the flaps works as it should but when I attempt to extend them while in the VC cockpit they will extend but I also begin to cycle through all the following views; OUTSIDE VIEW - LOCKED SPOT TOWER VIEW - NEAREST TOWER AIRCRAFT VIEW - LANDING GEAR COCKIT VIEW - VRS COCKPIT The end result is that I always get full extension on the flaps which I don't necessarily always want. I can, of course, retract them to the position desired after returning to the VC cockpit but that's a bit unnerving on final approach or during a close in carrier approach. After trying everything I have read about in the FSUIPC documentation I'm at a loss. If anyone could advise me as to how to eliminate the view changing so I only have flap extension when the button is pushed I would be most appreciative. Thanks
Pete Dowson Posted September 6, 2010 Report Posted September 6, 2010 As I did in FS9, I have set up in FSX a four way button on my CH PRO THROTTLE (USB) to raise and lower my flaps in increments. Raising the flaps works as it should but when I attempt to extend them while in the VC cockpit they will extend but I also begin to cycle through all the following views You have the button assigned in more than one place, then -- probably in FS as well as in FSUIPC. You must always ensure you are only programming each button and axis is one place. And if it is continuing to operate with your finger off then it sounds like you have a broken button. After trying everything I have read about in the FSUIPC documentation I'm at a loss. Have you tried referring to FS documentation, or Help, as that is likely where you have the problem? FSUIPC will not send any commands to FS unless you've programmed it to, which is pretty unlikely if all you've done is used flap inc and flap dec. You said 4-way button. What are the other 2 ways programmed to do? Are you sure it isn't just those interfering? Perhaps you mean the hat, which is a "POV", giving 8 button numbers in FSUIPC and also an Axis which you can program in FSUIPC4 or FSX. If anyone could advise me as to how to eliminate the view changing so I only have flap extension when the button is pushed I would be most appreciative. Check your FSX assignments. You probably have the POV set to select views or pan them. If you assign in FSUIPC you must ensure you unassign in FS. If you assign it as a set of buttons in FSUIPC you shouldn't also assign it as an axis in either FSUIPC or FS. Regards Pete
quink99 Posted September 9, 2010 Author Report Posted September 9, 2010 Pete, Even after several years of using FSUIPC I have come to realize that the learning with this extremely versatile utility never stops. In this case you were, as usual, absolutely right, You have the button assigned in more than one place, then -- probably in FS as well as in FSUIPC. You must always ensure you are only programming each button and axis is one place. The serendipitous part of my problem was that it forced me into the Advanced Users Guide where after a couple of hours of struggling with what, at first, seemed to me to be totally incomprehensible computer gibberish eventually began to become clear enough to allow me to translate the button lines in my FSUIPC. ini and, thus, resolve my problem of the double inputs to one of my buttons. All works as it should now. You're a stern task master and it is much appreciated.......I learned a lot. Thanks again, Fred
Pete Dowson Posted September 9, 2010 Report Posted September 9, 2010 All works as it should now. Good. I'm glad you got it sorted out! Regards Pete
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