Sim-Construct Posted October 4, 2010 Report Posted October 4, 2010 Hi Peter, I have developed a nice set of Rudder pedals for the 737 (and other airliners). The design of the pedals uses an interface card, three pot's and your software to talk to Flightsimulator. I slight problem I'm currently facing is the movement of the toe-brake pot's when applying rudder. The movement during Rudder function is actually greater than the total movement of the toe-brake, so using the 'active area function' on FSuipc is not an option There are two solutions I can think of, but have not been successful in getting FSuipc to work this way. Option 1 -Is there a way to shut down the toe-brake pot's when rudder is not in center position? Option 2 -Another option would be to use only one direction of the pot (applying left rudder will only cause a turn in one direction of the toe-brake pot) Kind regards, Benno Gros
Pete Dowson Posted October 4, 2010 Report Posted October 4, 2010 I slight problem I'm currently facing is the movement of the toe-brake pot's when applying rudder. The movement during Rudder function is actually greater than the total movement of the toe-brake, so using the 'active area function' on FSuipc is not an option Sorry, I don't understand, the movement of WHAT is greater that what movement of the toe brake? I cannot picture what you are talking about here. And if you cannot avoid pressing the top of the rudder pedals down when using the rudder itself, shouldn't you move the lever operating the toe brake pots? Option 1-Is there a way to shut down the toe-brake pot's when rudder is not in center position? Of course, via a Lua plug-in. Almost anything can be done that way. But this would prevent asymmetric braking when turning, in order to achieve a tighter turn. Do you really want to prevent one of the more useful aspects of having toe brakes? Option 2-Another option would be to use only one direction of the pot (applying left rudder will only cause a turn in one direction of the toe-brake pot) I don't understand that one. Sorry. BTW I am away on holiday without Internet access from this evening until October 17th. Regards Pete
Sim-Construct Posted October 4, 2010 Author Report Posted October 4, 2010 Pete, The rudder action creates rotation of the brake pot's, which cannot be avoided or changed. This means when applying rudder during taxi, you are actually also braking on that side without actually pressing the top of the rudder pedal. I would like to create a setting in FSuipc that prevents any braking action while the rudder is moving. Braking should only be possible in the neutral stand of the rudder (two separate brakes) As these pedals are aimed at airliners, you most likely won't be taxiing with them.. Rgds, Benno
Pete Dowson Posted October 4, 2010 Report Posted October 4, 2010 The rudder action creates rotation of the brake pot's, which cannot be avoided or changed. That's a shame. Perhaps you can make that part of the brake pots completely unused? Even if you lose half of the range it should still be okay, or you could increase the pots value -- say 100k instead of 50k and only use half? I would like to create a setting in FSuipc that prevents any braking action while the rudder is moving. Moving or merely not-centred? As I said in my previous reply, you could do it quite easily with a Lua plug in, though detecting a moving rudder instead of a non-centred one is more complicated, of course. You can have a Lua plug-in, loaded automatically when FS is ready to fly, which sits in a loop reading the rudder value. When it is non-zero (or maybe outside a small range near zero), disconnect the toe brakes (via offset 341A), and reconnect them when the rudder returns to centre. Pete
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