FrankS Posted November 27, 2010 Report Posted November 27, 2010 Hello Having FS9, registered FSUIPC 3.989k, a Saitek joystick USB Gold and Win XP. Mainly I’m flying LVLD’s 767. My Joystick’s having 4 Axis (elevator, aileron, rudder, trust) and several buttons which nearly all are already assigned. All Axis are standard assigned - see above. What I’d like to do now is to program the joystick that the trust axis may temporarily being disabled and assigned for applying the spoilers. Thought about of pressing a free joystick - / keyboard button to assign trust axis for temporarily use as spoiler axis and pressing same button again to assign it back to trust axis. My intention is to apply spoilers infenitely variable without opening pedestal panel or being in vc cockpit mode and apply them the same way by using the mouse. Studied FSUIPC manual and had several trials to manage that but got no access. Would be nice if you’d have some support how to manage that. Thanks a lot. Frank
Pete Dowson Posted November 27, 2010 Report Posted November 27, 2010 What I’d like to do now is to program the joystick that the trust axis may temporarily being disabled and assigned for applying the spoilers. By "trust" do you mean "thrust", or more commonly, "throttle"? Studied FSUIPC manual and had several trials to manage that but got no access. No access? Do you mean no success? There's no way FSUIPC or anything else will let you dynamically change an axis assignment whilst flying, only when changing aircraft (and then only FSUIPC, not FS). Would be nice if you’d have some support how to manage that. You'd have to write a little Lua plug-in program to send the value of variable ipcPARAM to either throttle or spoiler axes according to a button or switch setting, then assign your axis to execute that Lua plugin instead of to any FS control. Regards Pete
FrankS Posted November 27, 2010 Author Report Posted November 27, 2010 Hi Pete, a pity, but thanks a lot for your answer. Lol, sorry for my spelling and wrong typed words. For sure I meant thrust and success. Frank
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