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Posted

Hello,

I'm working on a new hardware interface with a fast microcontroller and LAN adapter on board and I wish to implement a FSUIPC client for that controller to communicate directly to FSX via TCP/IP. I have read that in FSUIPC 4 for FSX there is an integrated WideFS service that works with UDP datagrams.

So I want to ask if there is any possibility to get some detailed information about the protocol and data structures.

Thanks

Thomas

Posted

I'm working on a new hardware interface with a fast microcontroller and LAN adapter on board and I wish to implement a FSUIPC client for that controller to communicate directly to FSX via TCP/IP. I have read that in FSUIPC 4 for FSX there is an integrated WideFS service that works with UDP datagrams.

It uses IPX/SPX, TCP or UDP, or all three to different clients. But the protocol is strictly a relationship with WideClient. It isn't generally applicable.

So I want to ask if there is any possibility to get some detailed information about the protocol and data structures.

No, sorry.

Your best bet, and a pretty easy option, is to use a Lua plugin. Examples of using the Lua Sockets facilities are provided with the Lua package installed with FSUIPC. Then you can design your own dedicated protocl to suit your specific needs.

Regards

Pete

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