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Posted

Did you withdraw the TQ6 support from Lua? It's reporting I don't have one.

Everything on the TQ6 acts like a normal Joystick, so its axes are assigned like normal joystick axes and its buttons like normal joystick buttons. There are facilities in FSUIPC for it, but they are minimal (what can they do that normal assignments cannot?), and they are inhibited by default because otherwise the buttons register twice in FSUIPC's button assignments -- once as joystick buttons and once as GF buttons. This makes assignment difficult and confusing.

If you really want to enable it in FSUIPC you have to add the documented PollGFTQ6=Yes parameter for it in the INI file. But I've no idea why you'd want to do that.

Pete

Posted

Since the GoFlight SDK is old and doesn't detect the newer modules, I wanted a way to detect what was installed and I noticed the TQ6 wasn't included.

I understand that having it be a "normal" joystick and a "GF" joystick would create problems. I just wanted to make sure it wasn't a glitch.

Thanks & no worries!

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