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Posted

Hi Pete,

I have tried in vain to get the sound file play when Speed brakes are deployed (and not armed). Offset: 0BD4

The dll is in FS9/modules and the sound is in FS9/Sound folder

None of the 2 actions below in esound.cfg triggers the sound and I cannot find out why :roll:

[Devices]

1=Primary Sound Driver

2=HD Audio rear output

[sounds]

1=PMDG_spoiler.wav

[Triggers]

1=SPOILERS_POS_LEFT>0&SPOILERS_POS_LEFT<16095,1,1

2=VL0BD4>0,1,1

Best,

Bjorn

Bjorn Harlin

Stockholm, SWEDEN

Posted

I have tried in vain to get the sound file play when Speed brakes are deployed (and not armed). Offset: 0BD4

The dll is in FS9/modules and the sound is in FS9/Sound folder

Esound? Sorry, that's not been supported for many many years. I'd no idea it was even possible to use it with FS9.

There are good sound playing facilities now provided in the FSUIPC Lua plug-in facilities. All of the Lua library functions are fully supported and work well.

Regards

Pete

Posted

Esound? Sorry, that's not been supported for many many years. I'd no idea it was even possible to use it with FS9.

There are good sound playing facilities now provided in the FSUIPC Lua plug-in facilities. All of the Lua library functions are fully supported and work well.

Regards

Pete

OK Thanks Pete. Your old eSound works OK now in FS9 for what I needed it to.

LUA seems to be a bit of overkill for this and also I cannot find any primer how to configure LUA and set it up for FS9 in the computer.

Best,

Bjorn

Posted

OK Thanks Pete. Your old eSound works OK now in FS9 for what I needed it to.

LUA seems to be a bit of overkill for this and also I cannot find any primer how to configure LUA and set it up for FS9 in the computer.

Look in the FSUIPC Documents folder in your FS9 modules folder. All the documentation is there, plus lots of examples. What you want to do is only a few lines -- and event monitoring the speed brakes and a function to play the sound when deployed. Automatic running is only a matter of naming the file "ipcReady.lua", as described.

Pete

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