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Posted

Hi Pete!

I may have my wires crossed here but I thought there was some sort of command, or entry to the FSUIPC.INI file, something, that allows the controllers with Radar Contact to use strictly Real World nomenclature for the Airlines. Forgive me if this has been asked a lot. I can't seem to remember.

-OR-

Was this something to do with World of AI Aircraft? I recently installed Radar Contact as well as My Traffic -Lite- and I wanted to get rid of the Orbits etc.

Thanks Pete!

Posted

I may have my wires crossed here but I thought there was some sort of command, or entry to the FSUIPC.INI file, something, that allows the controllers with Radar Contact to use strictly Real World nomenclature for the Airlines. Forgive me if this has been asked a lot. I can't seem to remember.

Sorry, but FSUIPC has nothing to do with the names spoken by all the volunteers who made the WAVE files used by RC for ATC enunciations. There's actually no artificial speech synthesis used in any case -- words have to be recorded by real live people! And FSUIPC is an interface program for applications, not a specific tool for RC.

-OR-

Both questions should have been put to the RC Support Forum on AVSIM. Neither are anything to do with my programs. Sorry.

Regards

Pete

Posted

Hello, your question reminded me of this old issue between Radar Contact and FS Hotseat/FS HotSFX, due to the incompatible way both used FSUIPC:

"Radar Contact will not function properly if either FSHotSeat or FSHotSFX is installed. When either FSHotSeat or FSHotSFX is loaded for the first time, it permanently changes the FSUIPC TCASid parameter (in the FSUIPC.INI file) from Flight to Type+. This means that AI aircraft are now always identified by type and model rather than by airline and flight number, regardless of the application currently using FSUIPC. This adversely affects RC AI chatter."

Posted

EXACTLY!! That was it. I read somewhere, that you can change the ini file, (must be another file) so that "flight" would render Callsigns instead of N numbers.Thanks so much Kihew. Well at least I was reminded that I didn't read it here. http://forum.avsim.net/topic/382793-call-signs-in-fsx-with-ultimate-traffic/ I HAD gone to the RC site first looking for this answer but JD had only mentioned reference to his manua, and that had other topics to do with FSUIPC, not what I was looking for. So I figured Pete might know about it, or point me in the right direction. Ooops. If I find it and get it to work I post something.

Posted

EXACTLY!! That was it. I read somewhere, that you can change the ini file, (must be another file) so that "flight" would render Callsigns instead of N numbers.

Oh, THAT was what you meant! Sorry, I thought you were talking about it not knowing hpw tp say the correct call signs for added airlines.

The option is also changeable in the FSUIPC options, miscellanous tab, if you are using a Registered FSUIPC. Oytherwise, yes, only in the INI.

Pete

Posted

I appologize Pete as I wasn't as clear as I should have been! I am a proud registered user and have been for years now. Can you detail how to do this in the ini? I just could not remember the terminology of the flight vs. type. I would appreciate it. Thanks. Sorry for the confusion.

Mark

Posted

Can you detail how to do this in the ini? I just could not remember the terminology of the flight vs. type. I would appreciate it.

I don't remember either, I have to look things up in the manuals these days, just as you really could (?).

The advanced users guide page 7 seems to show it quite clearly: TCASid=Flight. It also says you can lock these by using FixedTCASoptions=Yes.

Pete

Posted

There it is. Ok, Thanks Pete. I don't deal with these settings and programming everyday, so when I did read the advanced user's guide, I missed this entirely. I really appreciate your efforts in answering this!

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